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Haunted Forest ambush

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Haunted Forest ambush Empty Haunted Forest ambush

Post by Loreia Fri Sep 04, 2015 12:23 am

Stats for grandma use Primary.

The wind traveling through the treeline builds up a constant draft effecting a muffled howl, a soft yet shrill cooing to nature's children whisking through the Haunted Forest. Taking a moment, Loreia inhales deeply, getting the barest hint of pine through the nose-numbing cold. She listens to the whooshing of the wind, imagining it to be the drawn-out whispers of an ancient tongue. The enclosing trees suffocate her, surrounding her with gentle stoicism, a cold welcome, causing her to inwardly shrink back, upon her nerves. Whistling, she extends a clipping of horsehair to Badger, who sniffs at it briefly before moving off.

"
You command him well,"
A familiar voice pipes up softly. She glances behind her to see who it belonged to, and comes down from false alarm. "
It's only a dog though, you think you could train a wolf?"


"
If you'd said that a few years ago, I might've tried,"
she answers, continuing to wander eastward as the Longshore man veers about her. "
Mayhaps I could make one loyal."


"
Maybe. But wolves're not like dogs."


Raising an eyebrow, Loreia eventually resting against a tree.

"
Might be you'd have to dominate it some other way,"
he suggests, stepping in toward her and leaning against the tree with his arm.

"
The traditional way's always worked fine for me,"
she rebuffs, twisting away.

He presses his ritual attempt with something along the lines of a dominating wolf's scent making it much easier, and she rolls her eyes. Oh, and how does one acquire an alpha wolf's scent?

He lurches a little toward her and her hand goes immediately to her sword, but he claws at his back, turning to reveal an arrow shaft protruding from just below the scapula region. She raises her shield and snaps off the shaft, much to his displeasure, and the two of them run off to sound a warning. After a short distance, she is hit from the side by an unseen, fur-bound assailant. Three more such figures emerge from the trees like wolves who'd been caught following;
Thenns had discovered them, or followed them. Loreia knew they couldn't expect to just walk away peacefully, not without getting ambushed. The Longshore warrior keeps running, oblivious to the scuffle in which his participation would be sorely missed.

Loreia hears a sharp, familiar barking as she shakes off the attack and draws her sword. Badger comes bounding in, snarling and barking intermittently, baring his teeth. "
Come an' get me, scrubs!"


Stats+Initiative
Bastard sword, breastplate, shield
Combat benefits reminder: Improved Armor Mastery (see house rule)
[url=offseason 1 - initiative vs Thenns][/url]: 4d6-1 11 -1B = 10
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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Yoren longshore Fri Sep 04, 2015 1:11 pm

[url=Gran initiative][/url]: 6d6k3-2 13
Def 8
Health 9
Fatigue/injury/wound: 0/0/0
Ar 4

Age has done little to dull the older woman's senses, as the assailants rush at her she quickly draws her bow shooting at the most eager one. (: 8d6k5 28)
(Could you post wildling stats, so that I may describe wether or not the attack kills? If they can take injuries they'll stand a chance...)

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Post by Septon Arlyn Fri Sep 04, 2015 8:12 pm

As the three wildlings rush forward towards Loriena and her grandmother, there boots crunching in the snow, the bronze of their amour dully clattering, being muffled by the heavy furs they wore. One of the wildings look towards their quarry, gleam of hunger in his eyes as Nan draws her bow and releases the arrow, the bow snaps and the goose feather fletching springs at the wildings throat. The wildling opens his mouth, trying to scream in rage and pain, and blood boils from his mouth, staining his beard a dark color and the cold causing the hot liquid to steam before it freezes. His bronze handaxe falling down from his limp fingers and shield dropping down uselessly from his left hand and making a small thud from landing on the snow.

His cohorts continue forward, screaming battle cries in the old tongue the sound harsh and guttural on the parties ears. Foot falls crunching in the snow and moving with nearly inhuman speed over the top of the snow, large shoes adding a menacing look to the charging Thenn's.

The wildling with a large skull on his head with a low sloping forehead and a slow bellows at the loss of his man "
You soft southern people have no honor!"
he yells in broken common. In the old tongue he gives orders to his men, telling them to split off and attack/distract the archer while he took care of the women with the dog.

Wildling 1 Longaxe bronze
Combat Defense: 6 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
[url=intitive in the haunted forest ambush][/url]: 2d6 9

Wildling 2 Handaxe bronze, shield
Combat Defense: 8 Health: 0/9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
[url=initiative wildling ambush][/url]: 2d6 3
(OOC arrow attack would be 4 DOS, so even if you were only dealing 4 damage per DOS you would still take him out)

Wildling 3 Woodsman's Axe bronze
Combat Defense: 6 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
[url=initiative wildling ambush][/url]: 2d6 11

Angar Gianthelm
Combat Defense: 7 Health: 12
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 9
[url=initiative wildling ambush][/url]: 3d6 9
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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Loreia Sat Sep 05, 2015 5:55 am

Loreia's actions will follow this post.

Gran's equipment: Ring armor, longsword, longbow, buckler
Longbow is Agility+2, and is 1B requirement, standard attacks are 7d6k5. We'll handwave it and say you used the Aim lesser action.
Flaws: Agility -1D, Fighting -1D
The Agility flaw reduces damage by 1 for 5 dmg
Feat, Deadly Shot: Piercing +1
Longbow has Piercing +1
Damage: 5*4 = 20 -2AR(Piercing 2) = 18
Wildling 2's Endurance does not allow for enough Injuries to survive Rheya's precise shot.

OOC: Injuries: Injuries are allowed.

All enemies have Mail. Bronze reduces AR by 1(for AR 4). Agility penalty is -3.
Initiative
G - Gran (13)
L - Loreia (10)
3 - Wildling 3 (8)
A - Angar (6)
1 - Wildling 1 (6)
D - Dog (not participating)

Code:
| A | B | C | D | E | F | G | H | I | J | K | L |
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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Loreia Sat Sep 05, 2015 7:38 am

Aiming to cleave the leader's head off in one blow, Loreia winds up for a swing and takes off on a thundering charge toward him. Her strike takes a slope downward though, toward his midsection, glancing off his armor.

[url=Charge Angar - Round 1, offseason 1][/url]: 4d6k3 8 +2 10
sword and shield both have superior quality, giving +2 to hit.
7 - 4 = 3 dmg

CD: 11
AR: 7
Health: 15
F/I/W: 0/0/0
Fatigue: spend if target of a knockdown.
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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Septon Arlyn Sat Sep 05, 2015 9:57 am

Loreia Merrgal wrote:Aiming to cleave the leader's head off in one blow, Loreia winds up for a swing and takes off on a thundering charge toward him. Her strike takes a slope downward though, toward his midsection, glancing off his armor.

[url=Charge Angar - Round 1, offseason 1][/url]: 4d6k3 8 +2 10
sword and shield both have superior quality, giving +2 to hit.
7 - 4 = 3 dmg

CD: 11
AR: 7
Health: 15
F/I/W: 0/0/0
Fatigue: spend if target of a knockdown.

Wildling 3 Woodsman's Axe bronze
Combat Defense: 6 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
initiative wildling ambush: 2d6 11


Greater action charge [url=charge vs Gran round 1][/url]: 5d6k3 11 - 1 bronze
= 1 DOS * (5 damage + 2 from charge) = 7

Wildling 1 Longaxe bronze
Combat Defense: 6 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
intitive in the haunted forest ambush: 2d6 9

Greater action;
x4 move to get into position.

Angar Gianthelm
Combat Defense: 7 +3 cautious attack Health: 9/12
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 9
initiative wildling ambush: 3d6 9

seeing the skill of his opponent the skulled warrior cautiously swings his well made sword in an arc, hoping to by some distance from Loriena as he tried to line a shot up on her.

Lesser action;
[url=Cautious attack Vs Loriena][/url]: 7d6k4 18
Lesser action;
aim

5 damage per DOS

Code:
| A | B | C | D | E | F | G | H | I | J | K | L |
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1 | | | | | | | | | | | | |
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2 | | A | | | | | | | | | | |
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3 | | L | | | | | | | | | | |
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12 | | | | | | | | | | | | |
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[/quote]


Last edited by 167 on Sun Sep 06, 2015 3:44 am; edited 1 time in total
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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Yoren longshore Sat Sep 05, 2015 12:27 pm

OOC: she gets one bonus dice because she has 5 Marksmanship and 3 bonus dice, although i may have looked at it wrong...
init13
Def 8
Health 6/9
Fatigue/injury/wound: 1/0/0
Ar 4
Take 3 dmg (7-4ar=3)
(Lesser action: interact. drop bow)
(Lesser action: Interact. Draw sword)
(Take one fatigue. Lesser action: attack with sword [url=attack wildling 1][/url]: 4d6k2 9 1dos*4dmg=4 4-4ar=0)

As the first arrow goes of, she sees her daughter engage the Angar. She fails to see the wildlings closing in on her until the last moment. As the first one strikes she jumps a little backwards, reducing the impact. In one fluid motion, she then drops her bow, draws her sword and hit her assailant.

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Post by Loreia Sat Sep 05, 2015 4:07 pm

OOC: The Longbow's 1B training penalty reduces bonus dice by 1B. I have 1B in Long Blades, but I basically make attacks without it because of bastard swords' 1B training penalty.

Loreia mutters a curse when she notices the other two wildlings ganging up on Rheya. With a fierce grunt she shoves with her shield and lunges, slashing away, coating the snow with Angar's blood.

[url=Aimed Reckless vs Angar - Round 2, Offseason 1][/url]: 6d6k5 18 +1 Superior, -2 = 17 2 DoS
10 -4 = 6 dmg

CD: 6
AR: 7
Health: 10
F/I/W: 1/1/0
Fatigue: Ignore armor penalty if attacked

Meanwhile, Badger's barking stops, but he continues feral snarling. His hackles rise as he lowers down on his hind legs.
[url=Initiative - Round 2, Offseason 1][/url]: 4d6k3 13

New Initiative on Round 3:
Badger(hound)
Gran
Loreia
Wildling 3
Angar
Wildling 1


Last edited by 129 on Sun Sep 06, 2015 4:13 am; edited 1 time in total
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Post by Septon Arlyn Sat Sep 05, 2015 10:51 pm

OOC did you take a fatigue for the aimed? Reckless attack is a greater action and imposes a -5 to cd
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Post by Loreia Sun Sep 06, 2015 4:15 am

OOC
Right, sorry. Added penalty from Fatigue and Injury. Current ruling: +1 from superior shield does not stack.
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Post by Septon Arlyn Sun Sep 06, 2015 4:56 am

Wildling 3 Woodsman's Axe bronze
Combat Defense: 6 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
initiative wildling ambush: 2d6 11


Lesser action assist wildling 1 (+2 bonus to wildling 1 attack)
Lesser action [url=distract gran round 2][/url]: 2d6 9 (VS passive will, success lowers CD by awareness rank)

The wildling attempts to assist his compatirate and distract gran, hoping to leave an opening in grans defenses that his Longaxe brethren can exploit.

Wildling 1 Longaxe bronze
Combat Defense: 6 -5 reckless= 1 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
intitive in the haunted forest ambush: 2d6 9

Greater action;
[url=reckless attack round 2][/url]: 6d6k5+2 22 - 1 bronze (I just realized that longaxe has a training requirement of 1B. so [url=lose a bonus die][/url]: 1d6 5 makes the total 18)

3 DOS * 7 = 21 - 4 = 19 damage if distract worked
2DOS * 7 = 14 - 4 = 10 damage if it did not

The longaxemen hits gran solidly and his blade finds purchase in her flesh with the assistance from his partner. He snarls in delite at the strong hit, hoping to gain vengeance for his friend.

Angar Gianthelm
Combat Defense: 7 -5 = 2 Health: 3/12
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 9
initiative wildling ambush: 3d6 9

With wild attacks Agnar hopes to find purchase on Loriena. A sickening grin splits in the mouth of his helm as his blade finds purchase on her body.

Greater action;
[url=reckless attack with aim die (5+1reck+ 2b trained + 1b aim)][/url]: 9d6k6 29
5 damage per DOS = 20 damage

Code:
| A | B | C | D | E | F | G | H | I | J | K | L |
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1 | | | | | | | | | | | | |
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Post by Loreia Sun Sep 06, 2015 6:53 am

Yoren: Dropping an item is a free action. You have no Fatigue.

Eg, Angar
Health: 3
CD 2
AR: 4
F/I/W 1/0

Loreia suffers the captain's full assault, bloodied and enraged, suffering a nasty cut on her arm.

Coiled up, Badger springs to her master's side and lunges into the wildling captain.
[url=Bite Angar - Offseason 1][/url]: 3d6 8 2 DoS
3*2, 6 - 4 AR = 2 dmg

[url=Fatigue spent, Attack(Cohort) - Angar, Offseason 1][/url]: 5d6k5 10 -4 +1 Superior = 7 2 DoS (by a margin)
5*2, 10 - 4 AR = 6 dmg

Greater action: Catch breath
[url=Catch breath - Angar, Offseason 1][/url]: 5d6+2-3 19
Health +4

While Badger tears into Angar's leg, Loreia plunges her sword downward through Angar's bronze mail, seizing a brief respite in the moment.

Loreia
Health: 3
CD 9
AR: 7
F/I/W 2/2


Last edited by 129 on Mon Sep 07, 2015 10:38 am; edited 1 time in total
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Post by Yoren longshore Sun Sep 06, 2015 9:45 am

init13
Def 8
Health 6/9
Fatigue/injury/wound: 1/0/1
Ar 4
Take 1 wound to ignore damage.
Lesser action: pick up bow
Greater action: sprint to I 27.(invoking attack of opportunity.)

As gran takes the hit with a grunt, she finds that a tactical retreat is in place. She grabs her bow as she swiftly runs backwards, opening herself to attack, before, after her mad dash she turns around, ready to fire.

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Post by Septon Arlyn Mon Sep 07, 2015 4:07 am

Septon Arlyn wrote:Wildling 3 Woodsman's Axe bronze
Combat Defense: 6 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
initiative wildling ambush: 2d6 11

greater action [url=charge dog][/url]: 5d6k3 14 -1 bronze
7 damage per DOS (5+2 charge)

After seeing Gran take off too far for them to catch, the wildling with the woodsmans axe comes to try and aid his commander after hearing his grunt of pain and seeing Loirena push her sword through his armor and pierce his chest. He attacks the dog, trying to keep him from attacking his commander again.

Wildling 1 Longaxe bronze
Combat Defense: 6 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
intitive in the haunted forest ambush: 2d6 9

Greater action;
[url=charge Loriena round 3][/url]: 4d6k3 8- 1 bronze
9 damage per DOS

The longaxemen charges Loreina with a blood curdling war cry and brings his heavy bronze axe down into her back, fortunately for her she was stepping forward at the time so his swing misses her entirely and lands into the snow with a heavy thud.

Angar Gianthelm
Combat Defense: 7 +3 = 10 Health: 1/12
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 9
initiative wildling ambush: 3d6 9
injuries;
2/4
Angar takes two injuries to reduce damage from Lorena's attack

Agnar growls like the dog that is attacked his leg and swings defensively at Loreina, hoping that the arrival of his men would be enough of a distraction to line up his next shot

lesser action;
[url=cautious attack vs lorena round 3 (-1 from bronze - 2 from injuries)][/url]: 6d6k4-3 16
lesser action;
aim

Code:
| A | B | C | D | E | F | G | H | I | J | K | L |
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1 | | | | | | | | | | | | |
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27 | | | | | | | | | | G | | |
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28 | | | | | | | | | | | | |
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OOC holy cow grandma can hall, what qualities does she have that she can move that fast?
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Post by Loreia Mon Sep 07, 2015 5:31 am

She has 2B in Run, that gives her +1 Yard. If 19y seems like a lot, it's because sprinting is (Move*4)-Bulk.

Loreia's hound yelps as the axe makes contact and cowers before going back at snapping at Angar's leg.

[url=Catch breath][/url]: 4d6k3 14
+4 Health

Hound
Health: 6

After taking a side swing to her torso, Loreia drops her shield, and through a series of parries and thrusts, mirrors Angar's attack, swiping at his belly while her hound continues to harass the captain.
[url=Aimed Attack][/url]: 6d6k5-4 11 +1 superior 12
6 - 4AR = 2 dmg

Loreia
Health: 6
CD: 9
AR: 7
F/I/W: 2/2/0


Last edited by 129 on Mon Sep 07, 2015 1:06 pm; edited 2 times in total
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Post by Yoren longshore Mon Sep 07, 2015 7:59 am

init13
Def 8
Health 6/9
Fatigue/injury/wound: 1/0/1
Ar 4
[url=shot with aim][/url]: 8d6k4 18

Gran turns suddenly, aims her bow and shoots at the closest Wildling.

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Post by Septon Arlyn Mon Sep 07, 2015 9:21 am

Wildling 3 Woodsman's Axe bronze
Combat Defense: 6 - 5 reckless = 1 Health: 9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
initiative wildling ambush: 2d6 11

greater action [url=reckless attack][/url]: 6d6k5 21-1

5 damage per DOS *2 = 10 - 7 = 3 damage

Swinging with a great overhand swing the wildling attempts to cleave into Loriena and take her out of the fight.

Wildling 1 Longaxe bronze
Combat Defense: 6 Health: 3/9
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 6
intitive in the haunted forest ambush: 2d6

The arrow strikes his back causing him to fall over. The arrow causing blood to pour down his back and cascade off his armor, the mist rising off his body gives him and ethereal appearance.


Angar Gianthelm
Combat Defense: 7 +3 = 10 Health: 1/12
AR: 4 Bulk: 2
Intrigue Defense: 7 Composure: 9
initiative wildling ambush: 3d6 9
injuries;
2/4

unleashing his fury agnar senses that this battle is drawing to a close and there was only one who could be left standing. With a roar he launches into a furry of blows, seeking to end Lorienas life before she ends his.

[url=reckless attack vs loriena (fight 5 + 1d reckless + 2B weapon specialization + 1b aim)][/url]: 9d6k6 17 - 4 (3 injuries 1 bronze) = 13

5 damage per DOS * 1 = 5 - 7 AR = 0 damage

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Septon Arlyn
Septon Arlyn

Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA

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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Loreia Tue Sep 08, 2015 2:44 am

Arlyn and I discussed it, and the wildling "
guards"
can't take Injuries. Wildling 1, you dead, son!


Yoren, you forgot the -1 to your roll from 1 Fatigue, so the result should be 17. Thankfully, that doesn't change that attack's DoS.

Septon Arlyn wrote:reckless attack vs loriena (fight 5 + 1d reckless + 2B weapon specialization + 1b aim): 9d6k6 17 - 4 (3 injuries 1 bronze) = 13
OOC
A: Angar's CD = 2 until his next turn because he took a reckless attack.
B: I didn't think the Aim action worked that way, but I'll let it go for now.

Dog
Health: 6
CD: 4
[url=reckless attack][/url]: 4d6-1 14 3 DoS
3*3 -4AR = 5 dmg (Angar takes 2 Injuries to negate)

Loreia
Health: Health 3
CD: 9
AR: 7
F/I/W: 2/3/0
Lesser: [url=Attack][/url]: 5d6-4+1 18 -1 Injury 17 4 DoS
Consequences: Angar is at full injuries, taking 17 dmg( Adaptable + Powerful*, x3, -AR). He's dead.

Lesser: [url=knockdown wildling][/url]: 4d6-4+1 12 -1 Injury 11
Link says "
wildling 1"
, supposed to be wildling 3, please excuse that.

When the weary captain's defense opens up in his desperate fury against his master, Badger rips into Angar's leg again, risking a few bites to tear flesh.

As her dog aids her, Loreia seizes the moment to chop down on Angar's shoulder near the neck, cleaving through bone and meat. Stricken, the raiding captain yells in pain, and in the next couple of seconds, he starts bleeding out the mouth**, but she doesn't have time to bear witness. As the last surviving wildling knocks his axe ineffectively against the rear of her breastplate, she pulls her blade free - letting Angar fall - and uses the momentum to swing into him, knocking him off balance. He falters to one knee, the last man standing and clearly at a disadvantage. "
Spare me the trouble and I'll finish you quick,"
she grunts.

* - house rules, bastard sword's Adaptable quality adds Powerful when active. I kinda forgot that last round. Oh well.
** - chopped deep enough to cut into his lung

Yoren: don't mind what I said - Rheya didn't hear that. Feel free to shoot him from behind. Greater action for Reckless attack, 1 Fatigue to ignore wound, 1 Fatigue to aim: 8d6k5-5 (2 arbitrary Injuries from Free attacks that were never rolled). If he doesn't die, he might give up, I dunno.
Loreia
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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Septon Arlyn Tue Sep 08, 2015 4:17 am

aim adds bonus die to the next attack. At least that has been the way that baelon was playing it in the melee. That's why he was alternating between lesser action a cautios then lesser action aim followed by reckless attack to give +1 d and +1b
Septon Arlyn
Septon Arlyn

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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Yoren longshore Tue Sep 08, 2015 6:42 am

[url=Arrow][/url]: 8d6k6 18 (spending 2 fatigue to ignore wound and fatigue. Reckless attack for plus one dice)
4DOS*5dmg=20 damage reduction 2=18
Gran breathes before releasing the string. It is soon followed by a heavy thud as the arrow embeds itself in between two joints of armour. With a cry the wildling goes down.
(I'll leave it for loreia to decide consequences of defeat, though I think ransom might be a good idea...)

Yoren longshore

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Haunted Forest ambush Empty Re: Haunted Forest ambush

Post by Loreia Tue Sep 08, 2015 8:45 am

Consequences: Ransom. The two who got shot in the back might still be saved, but not the captain. He dies.

Loreia immediately falls over her dog. "
Badger! Are you all right, boy?"


Badger whimpers as she runs her hands over a tender spot. Something warm and wet kisses her hand. She wipes the blood off in the snow and checks the spot - only a cut and a light bruise.

"
Yeah, you'll be all right."


Snow shuffles and crunches as Rheya returns. "
You hear that?"
she asks through deep breaths. Sounds of a scuffle and pained cries can be heard westerly.

Loreia nods. "
Make sure they're dead. We'll come back for the sword, should be worth a few hundred silvers."


Rheya doesn't move. "
Alone, without a group of warriors at my back, I'd agree. Let's ransom them."


Balking at the suggestion, she asks, "
An' who'll buy them? Thenns? We just left Thenn, and we've got a whole forest to range for beasts, and Hardhome waitin' for us."


Rheya answrs sternly, "
Their tribe will be near by. Return them, and the tribe will take them back and give up some things your red priest wants."


"
The main group will tie up a few of their own,"
she stalls. It didn't set right with her, to think they had anything to gain by keeping the savages alive. "
We don't need them."


"
They might capture less than the most prisoners we can take."
She looks her granddaughter in the eye. "
Their lives mean nothing to me. If it turns out we have too many, we kill the ones we can't take with us."


Loreia pauses. "
Tie them up. Get the sword."
Loreia
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