Dragon's Dance
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Melee groups

+10
Benedict Marsten
Lady Corrine Marsten
Septon Arlyn
Kevan Lyras
Jon Cobb
Theomore Tullison
Dunstan Tullison
Riackard
Baelon Drakeson
Reader
14 posters

Page 1 of 3 1, 2, 3  Next

Go down

Melee groups Empty Melee groups

Post by Reader Tue Jun 09, 2015 10:54 pm

Let me know if you're not participating and I'll replace you.

Melee - every man for himself, but feel free to form temporary alliances!

- Melee captains (Baelon &
Kevan Lyras) - receive one bonus destiny point to spend only in the melee.
- Winner of each group progresses to the final and earn +1 glory.
- Overall winner earns another +1 glory, plus a superior weapon and a small purse of gold.
- Participants can make one "
catch your breath"
roll before the final begins.

Aiming to start these matches on Wednesday to give them time to finish before the end of the tourney.

Group 1
Jon Cobb
Baelon Waters
Dyana Marsten
Florian Greysteel
Medrick Manderly
Henry Marbrand
Arryn Vance

Group 2
Kevan Lyras
Hugo Rivers
Yoren
Loreth Lansdale
Ser Perkin the Flea
Ser James Darry (broken fingers be damned!)
Tom Piper

Group 3
Athelstan Pyke
Benedict Blackthorne
Lord Haig Bracken
Benjen Frey
Tyron Blackwood
Erryk Grell
Jaime Mallister

Group 4
Jorah Holt
Loreia Merrigal
Dunstan Tullison
Adrian Redfort
Lord Petyr Mallister
Henry Hardyng
Kyle Crakehall

Group 5
Jon Roxton
Eoric Tully
Bryndon Hightower
Warrick Wheaton
Lord Owen Fossoway
Lord Manfryd Mooton
Byron Swann
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Baelon Drakeson Wed Jun 10, 2015 2:19 am

No Eoric Tully?
Baelon Drakeson
Baelon Drakeson

Posts : 4306
Join date : 2015-03-15
Location : Westeros

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Riackard Wed Jun 10, 2015 4:21 am

He can take my place, I'm just a merchant, but I'll put up some fight if I have to, meager compared to other players, but will try.

Hendryk Pyke not participating, I'm sure he would like to bash a Mallister face.

Riackard

Posts : 49
Join date : 2015-05-25

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Dunstan Tullison Wed Jun 10, 2015 9:26 am

Ahem, why does the Mallister has a proper title and Lord Tullison doesn't? This Ser Vance feally bas it in for us! Im gonna do some shaving it seems

Dunstan Tullison

Posts : 1182
Join date : 2015-03-15

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Theomore Tullison Wed Jun 10, 2015 11:53 am

Theomore will not be participating.
Theomore Tullison
Theomore Tullison

Posts : 3580
Join date : 2015-03-15

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Theomore Tullison Thu Jun 11, 2015 9:59 pm

Also, given this particular piece of interest: viewtopic.php?f=53&
t=757#p16131


I think you have someone you ought to insert for one of the slots that Theo and Riackard is leaving open.
Theomore Tullison
Theomore Tullison

Posts : 3580
Join date : 2015-03-15

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Thu Jun 11, 2015 10:05 pm

Thanks for the corrections guys.

Dunstan - the lack of a title is 100% personal. :;
):
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Dunstan Tullison Thu Jun 11, 2015 10:06 pm

Knew it!

Dunstan Tullison

Posts : 1182
Join date : 2015-03-15

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Thu Jun 11, 2015 10:07 pm

Theomore Tullison wrote:Also, given this particular piece of interest: viewtopic.php?f=53&
t=757#p16131


I think you have someone you ought to insert for one of the slots that Theo and Riackard is leaving open.

Also, good suggestion to have Ser Hugo Rivers scheming in a fight scene rather than off camera.
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Sun Jun 21, 2015 9:54 pm

Quick note on melee rules - you can take injuries but a wound, yielding, or running out of Health knock you out.
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Jon Cobb Mon Jun 22, 2015 12:27 am

Will the melee be fought with maps or just descriptions? If it's the latter, I feel it's very important that the placement of the combatants is made clear before and during the fight. Also, will the combat stats for NCs be posted as they were in BITW?

Jon Cobb

Posts : 672
Join date : 2015-03-15

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Kevan Lyras Mon Jun 22, 2015 7:02 am

Haha, the whole melee systems with groups acting like "
phases"
of the tournament rather than initial alliances made the recruiting efforts by Kevan a bit strange :;
):

Kevan Lyras

Posts : 1838
Join date : 2015-04-30

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Baelon Drakeson Mon Jun 22, 2015 12:12 pm

Yeah, I was wondering how the teams were going to be handled. A proper grand melee with everybody on the same field at once would be a bit of a PbP nightmare...
I guess team vs team match-ups could have been done, but that would make it a very long event... not to mention the question of what to do with people not invited to a team.

I'm just figuring this as a PbP quirk and that IC nobody is going to notice. Laughing
Baelon Drakeson
Baelon Drakeson

Posts : 4306
Join date : 2015-03-15
Location : Westeros

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Mon Jun 22, 2015 10:04 pm

Baelon wrote:Yeah, I was wondering how the teams were going to be handled. A proper grand melee with everybody on the same field at once would be a bit of a PbP nightmare...
I guess team vs team match-ups could have been done, but that would make it a very long event... not to mention the question of what to do with people not invited to a team.

I'm just figuring this as a PbP quirk and that IC nobody is going to notice. Laughing

It is a PbP quirk sadly. :;
):

If anyone wants to draw up maps (with everyone 2 spaces away from two other combatants in a circle) that would be ideal, if not it'll be handled with text.
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Mon Jun 22, 2015 10:05 pm

Jon Cobb wrote:Will the melee be fought with maps or just descriptions? If it's the latter, I feel it's very important that the placement of the combatants is made clear before and during the fight. Also, will the combat stats for NCs be posted as they were in BITW?

See above on first question.

NPC stats - tempted to post everyone's full stats so people can help with the rolls and keep things honest!
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Jon Cobb Mon Jun 22, 2015 10:19 pm

Reader wrote:NPC stats - tempted to post everyone's full stats so people can help with the rolls and keep things honest!
Well, at the very least, having the NC combat stats available means that we can move things along by calculating the results of our own attacks. If you want to go further than that, I would have no objections.

Jon Cobb

Posts : 672
Join date : 2015-03-15

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Mon Jun 22, 2015 10:22 pm

In fact, given a suddenly much busier real life (apologies everyone, family reasons noted previously - massive thanks to everyone for their patience), I'm putting out a call for help from the PCs in running the melee!

I'll be pasting the NPCs stats in to the melee group threads (already pasted in group 1) - feel free to pilot them. Many PCs are more available than I am at the moment, so you guys can make a huge difference here. My days of running 2 rounds of jousting in a single weekend are on hold!

NPCs will:

- Attack nearby characters (at the start, feel free to just roll 1d2 to have them attack either of their nearest two targets)
- However, note that if one nearby character is engaged already, they'll seek out an alternative target (even in Westeros, there's still some chivalry)
- Freely use fatigue, but keep their destiny back [I've noted noted it anyway, but feel free to petition me for its use]
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Septon Arlyn Mon Jun 22, 2015 10:26 pm

I can run one NPC group as I am not involved in any of the groups
Septon Arlyn
Septon Arlyn

Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Mon Jun 22, 2015 10:27 pm

Septon Arlyn wrote:I can run one NPC group as I am not involved in any of the groups

Cheers mate. Editing the top post with their stats now.

The hyper dangerous NPCs should go for another NPCs first, in the name of fairness. Should be obvious who they are from the stats!
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Lady Corrine Marsten Mon Jun 22, 2015 10:30 pm

I've never run such a thing, but I'm willing to try. Unless I count as having a vested interest that would potentially create a bias, which I would totally understand.
Lady Corrine Marsten
Lady Corrine Marsten

Posts : 6275
Join date : 2015-04-26
Age : 39
Location : Scotland

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Reader Mon Jun 22, 2015 10:34 pm

Lady Corrine Marsten wrote:I've never run such a thing, but I'm willing to try. Unless I count as having a vested interest that would potentially create a bias, which I would totally understand.

Feel free to have a crack, even as just one NPC occasionally in a thread. You can always roll to "
decide"
who to attack. Smile

Everyone - remember to knockdown, aim etc to give the NPCs some kick. Smile
Reader
Reader
Site Admin

Posts : 7671
Join date : 2014-01-01

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Lady Corrine Marsten Mon Jun 22, 2015 10:42 pm

Righto! Which group should I take?
Lady Corrine Marsten
Lady Corrine Marsten

Posts : 6275
Join date : 2015-04-26
Age : 39
Location : Scotland

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Baelon Drakeson Mon Jun 22, 2015 10:52 pm

Reader wrote:If anyone wants to draw up maps (with everyone 2 spaces away from two other combatants in a circle) that would be ideal, if not it'll be handled with text.

7 to a group is a real pain on a grid... 6 or 8 would have been MUCH easier.
I don't suppose you could pluck one from each group and make an extra group?
Throw in a random extra NC to get six groups of six rather than 5 groups of 7?

I'm trying to come up with a fair spacing for 7, but it is not easy.

EDIT: This is what I have so far, it's not quite fair to all 7 positions, but close.
You'll have to scroll to see it all, but in text like this it should be easy enough for everyone to edit their own movement in....

Code:
| A | B | C | D | E | F | G | H | I | J | K | L |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | | | | | | 1 | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | | | 7 | | | | | | 2 | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
7 | | | 6 | | | | | | | 3 | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
9 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | | | | | 5 | | | 4 | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
11 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Baelon Drakeson
Baelon Drakeson

Posts : 4306
Join date : 2015-03-15
Location : Westeros

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Jon Cobb Mon Jun 22, 2015 11:19 pm

Reader wrote:Everyone - remember to knockdown, aim etc to give the NPCs some kick. Smile
Just for clarity's sake - I presume that the Vicious quality won't be used in the melee? If it is, Haig Bracken is going to leave a pile of corpses in his group... Shocked

Baelon wrote:
EDIT: This is what I have so far, it's not quite fair to all 7 positions, but close.
You'll have to scroll to see it all, but in text like this it should be easy enough for everyone to edit their own movement in....

Code:
| A | B | C | D | E | F | G | H | I | J | K | L |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | | | | | | 1 | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | | | 7 | | | | | | 2 | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
5 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
6 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
7 | | | 6 | | | | | | | 3 | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
8 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
9 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | | | | | 5 | | | 4 | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
11 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
12 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Looks pretty good to me. Having things be a bit messy does reflect the fact that we're seeing an ongoing fight a bit better. However, I have no clue how to go about editing movement into that grid. Care to enlighten me?

Jon Cobb

Posts : 672
Join date : 2015-03-15

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Baelon Drakeson Mon Jun 22, 2015 11:47 pm

Jon Cobb wrote:Just for clarity's sake - I presume that the Vicious quality won't be used in the melee? If it is, Haig Bracken is going to leave a pile of corpses in his group... Shocked
That's what everyone thought with what's his name, the Massive guy in BitW - yet not one person died.

Jon Cobb wrote:Looks pretty good to me.
Thanks - there is a slight advantage to being in the #1 spot as that is the only position to have two opponents starting 6 spaces away. Everyone else has just one, and the bottommost two share #1 as their only 6-distance opponent. Randomizing the placement would make sense, as the group lists are very not random-ordered. Not hard to throw the lists into [url:p682y7y8]https:
//www.
random.
org/lists/[/url:p682y7y8] to randomize them, though.

Jon Cobb wrote:Having things be a bit messy does reflect the fact that we're seeing an ongoing fight a bit better. However, I have no clue how to go about editing movement into that grid. Care to enlighten me?
Easiest way is to figure out where you are moving first, count out the rows/columns and put your character in that spot.... just remember to replace your old spot with spaces to keep the formatting straight. The 'preview' function is your friend on this...

Probably the easiest way to do the easiest way (heh) is to have a text document set to a fixed-width/mono-space font (e.g. courier new). Then you can just click the "
select all"
at the top of the code block, paste into that document, make your changes (seeing the map in correct proportions) then copy from the document into your post. Just make sure to put it in code tags so it displays properly.
From my days as a programmer I keep the notepad program pinned to my task bar, and I have it set to use courier new. Keeping a word doc or similar with the font set to courier new would do the trick too.
Baelon Drakeson
Baelon Drakeson

Posts : 4306
Join date : 2015-03-15
Location : Westeros

Back to top Go down

Melee groups Empty Re: Melee groups

Post by Sponsored content


Sponsored content


Back to top Go down

Page 1 of 3 1, 2, 3  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum