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[D7, Early Morning] Marei's Seven

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Dunstan Tullison
Kevan Lyras
Ser Jorah Holt
Jon Cobb
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Post by Jon Cobb Mon Jun 01, 2015 9:57 pm

OOC: Reviewing the description of events so far, I must conclude that something fishy is going on with the woodsmen. :?

Jon apparently defeated his knightly opponent in round 2, before said knight was even able to act. Well, the knight had initiative 9, and so gets to act before Jon (initiative 7), so either this is a mistake or he used his action to yield.

If Reader's description is wrong, then the knight does something in round 2, then Jon kills him, then Jon spends fatigue and kills a woodsman. If the knight yields in round 2, Jon spends fatigue and then kills 2 woodsmen.

After this, Theo (initiative 4) can trample as many woodsmen as he likes, but there'll be 1-2 less thanks to Jon. Just sayin' - those are my kills. Evil or Very Mad

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Post by Reader Mon Jun 01, 2015 10:44 pm

Baelon wrote:OOC: I have not written/rolled a round 3 yet... but you have him taking out a woodsman? Unless that woodsman was an active threat to him, Baelon would have instead gone after the greatsword knight.

[OOC: Apologies, greatsword knight it is then! Roll away]
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Post by Reader Mon Jun 01, 2015 10:47 pm

Jon Cobb wrote:OOC: Reviewing the description of events so far, I must conclude that something fishy is going on with the woodsmen. :?

Jon apparently defeated his knightly opponent in round 2, before said knight was even able to act. Well, the knight had initiative 9, and so gets to act before Jon (initiative 7), so either this is a mistake or he used his action to yield.

If Reader's description is wrong, then the knight does something in round 2, then Jon kills him, then Jon spends fatigue and kills a woodsman. If the knight yields in round 2, Jon spends fatigue and then kills 2 woodsmen.

After this, Theo (initiative 4) can trample as many woodsmen as he likes, but there'll be 1-2 less thanks to Jon. Just sayin' - those are my kills. Evil or Very Mad

[OOC - Sorry Jon, I had you goin before the knight, just a confusion on my written notes between Jon and Jorah - you kill your knight over two rounds.

R1 - 20 dmg - 7AR = 13 - 6 (2 injuries)
R2 - [url=Attack jon (aim)][/url]: 7d6k4 19 - 4 damage per DoS]
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Post by Baelon Drakeson Mon Jun 01, 2015 10:54 pm

Round 3

Seeing the greatsword-wielding knight turn to flee, Baelon gives chase... which with one on horseback and the other on foot, is not a particularly fair contest. Not that Baelon had any interest in being fair to the cowardly zealot. His blade descending in an arc he strikes the man hard across the back.

"
Take them alive for questioning!"


Greater action: [url=Charge v. Greatsword Knight][/url]: 10d6k4-1 18 3 DoS
Effect: 3 DoS x 7 = 21 - 7AR is 14 damage.
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Post by Reader Mon Jun 01, 2015 10:59 pm

Ser Jorah Holt wrote:"
Stay back Lord Tullison, House Coldbrook owes this murderous bastard."


I'll swap for an aim
[url=extra bonus dice][/url]: 1d6 5
[url=Attack on Ser Lionel Darry round 3][/url]: 6d6k5 22 replace 3 with the 5
which makes his round 3 roll 24, so 4 DOS = 20 damage

[OOC: Round 3 - everyone who hasn't acted can dogpile Ser Lionel, despite Jorah's instructions, if they're the dishonourable/pragmatic type. Below might need tweaked slight for those who act before Ser Lionel in round 3.

Ser Lionel
20 damage - 8AR = 12 - 12 (3 injuries) = 0 damage
Injuries: 4
Wounds: 0
Health: 4/12
[url=Attack jorah (aim, pious)][/url]: 9d6k6-4 28 - 5 damage per DoS] - triggers Pious to attempt to go down in a blaze of glory

Baelon - you ride down the greatsword knight]

The two riders circle one another, two expert swordsman raining down blows that would have felled lesser men. Ser Lionel lets out a desperate cry of "
Warrior guide my hand"
as he attempts to land a decisive blow.

Ser Lionel's misguided faith guides him as he strikes fiercely, but Ser Jorah has had the better of the initial exchanges.

The former Darry master at arms hears Ser Baelon ride down the greatsword wielding zealout as he reached for his horse, leaving Ser Lionel alone and surrounded by foes.




Worse odds than he'd faced even when he cut his way free from Castle Grenward. Mayhap his time had come.
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Post by Dunstan Tullison Mon Jun 01, 2015 11:15 pm

Dunstan dismounts and runs to Marei, hugs her and gives her a long Dornish kiss.

Blood is dripping from his shoulder and his left cheek, but all ended well so far. With her under his arms he walks toward the greatsword knight and Baelon.

"
Now, we question them"
he says with a look of menace upon his bruised face.

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Post by Jon Cobb Mon Jun 01, 2015 11:40 pm

Reader wrote:
Jon Cobb wrote:OOC: Reviewing the description of events so far, I must conclude that something fishy is going on with the woodsmen. :?

Jon apparently defeated his knightly opponent in round 2, before said knight was even able to act. Well, the knight had initiative 9, and so gets to act before Jon (initiative 7), so either this is a mistake or he used his action to yield.

If Reader's description is wrong, then the knight does something in round 2, then Jon kills him, then Jon spends fatigue and kills a woodsman. If the knight yields in round 2, Jon spends fatigue and then kills 2 woodsmen.

After this, Theo (initiative 4) can trample as many woodsmen as he likes, but there'll be 1-2 less thanks to Jon. Just sayin' - those are my kills. Evil or Very Mad

[OOC - Sorry Jon, I had you goin before the knight, just a confusion on my written notes between Jon and Jorah - you kill your knight over two rounds.

R1 - 20 dmg - 7AR = 13 - 6 (2 injuries)
R2 - [url=Attack jon (aim)][/url]: 7d6k4 19 - 4 damage per DoS]
Sorry to be a sourpuss, but the knight's round 2 actions won't work. Jon maneuvered him, so he needs to spend a move action to close, then attack with -1D and a further -2 penalty from injuries. So as far as I can tell, your knight can only roll 6d6k3-2, for a maximum resultat of 16. That's 2 DoS at best, with all damage absorbed by Jon's armor.

Net result of Jon's round 2 should therefore be one dead knight and one dead woodsman from Jon's remaining actions.

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Post by Reader Tue Jun 02, 2015 12:18 pm

(OOC - oops, Sorry Jon! That knight moves back to engage in R2, but takes -1D for maneuver and doesn't get to aim. He takes 1 fatigue to avoid injury penalties)

He loses a 6 - [url=Drop dice][/url]: 1d7 1 - no more aim, so doesn't even penetrate armour, as he's also -1d and takes fatigue (instead of an injury)
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Post by Ser Jorah Holt Tue Jun 02, 2015 12:22 pm

Reader wrote:

[OOC: Round 3 - everyone who hasn't acted can dogpile Ser Lionel, despite Jorah's instructions, if they're the dishonourable/pragmatic type. Below might need tweaked slight for those who act before Ser Lionel in round 3.

Ser Lionel
20 damage - 8AR = 12 - 12 (3 injuries) = 0 damage
Injuries: 4
Wounds: 0
Health: 4/12
[url=Attack jorah (aim, pious)][/url]: 9d6k6-4 28 - 5 damage per DoS] - triggers Pious to attempt to go down in a blaze of glory

The two riders circle one another, two expert swordsman raining down blows that would have felled lesser men. Ser Lionel lets out a desperate cry of "
Warrior guide my hand"
as he attempts to land a decisive blow.

Ser Lionel's misguided faith guides him as he strikes fiercely, but Ser Jorah has had the better of the initial exchanges.

The former Darry master at arms hears Ser Baelon ride down the greatsword wielding zealout as he reached for his horse, leaving Ser Lionel alone and surrounded by foes.

Worse odds than he'd faced even when he cut his way free from Castle Grenward. Mayhap his time had come.

Ser Lionel struck Ser Jorah with a titanic blow, rocking him in his horse, but with a combination of his armour and large shield, he stayed in the fight only slightly worse for the wear.

"
That won't be enough Ser Lionel,"
he growled, hitting back with another devestating blow. "
This is for all the people you have murdered."


ooc

20 damage to Ser Jorah, so -9AR, leaving 11. Take 1 injury
Health 1/9
CD 12
Lesser action [url=Defeat Ser Lionel][/url]: 9d6k5-1 23 - so 4 DOS again - 20 damage
Lesser action aim

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Post by Baelon Drakeson Tue Jun 02, 2015 1:20 pm

OOC: Neither Ser Lionel nor Ser Jorah moved, so shouldn't they be doing 7 damage per DoS because of their mounts?
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Post by Loreia Tue Jun 02, 2015 3:16 pm

*Just let us know when we reach the scene, like we discussed in the planning thread, that is if you other players have no objections with where we're currently at in the plan.*
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Post by Jon Cobb Tue Jun 02, 2015 3:29 pm

Reader wrote:(OOC - oops, Sorry Jon! That knight moves back to engage in R2, but takes -1D for maneuver and doesn't get to aim. He takes 1 fatigue to avoid injury penalties)

He loses a 6 - [url=Drop dice][/url]: 1d7 1 - no more aim, so doesn't even penetrate armour, as he's also -1d and takes fatigue (instead of an injury)
Alright, I'll update my original actions post to reflect the outcome of rounds 1 and 2.

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Post by Benedict Marsten Tue Jun 02, 2015 8:44 pm

Ben kicks the woodsman over onto his back to see if he still lived. The mans breaths were short and shallow, but there.

He turned to the downed knight his eyes closed, blood trickling from his mouth. A river of dark brown rippled through his hand clutching his belly, pooling in the dirt beneath him.

"
Baelon if you intend to question them, I would start here or fetch Daveth. This man is not long for this world."
Ben shouts.

He then goes to secure Rose and calm her, paying little heed to the chaos around them.
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Post by Kevan Lyras Tue Jun 02, 2015 8:58 pm

The battle's chaos ended as quickly as it began and Kevan looked around a bit disoriented. He scanned the area for any additional enemies and as he saw none, he dismounted again and joined Ben, who is checking on the downed enemies, whether they were still alive.

"
I really do not understand the plan of this lot, this seems like a very stupid plan and if you decide to cheat you holy vows, at least make sure you win"
, he shakes his head. This is already the second time during this Tourney that someone decided to play dirty and lost anyway...

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Post by Dunstan Tullison Tue Jun 02, 2015 9:05 pm

Dunstan looked how their support and archers catch the knights who decided to flee, and smiles in the process.

"
Well, it seems we caught all of them"
he says.

This was the first taste of real battle for him, although Ser ulbert made sure he was well prepared for such a moment. Nevertheless, it was different, the will greatsword knight had to kill him was new to him, he never felt such malice. And when he smacked the spear into him, he could almost feel his pain, and he quite liked the excitement but decided to be little more careful in the future.

"
I say we question them here and now, if we go to Riverrun, whoever hired them could rescue them as well, Gods know who that is.."
Dunstan was weary ever since he saw how many Tullys support the greens..

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Post by Benedict Marsten Tue Jun 02, 2015 9:24 pm

Kevan Lyras wrote:The battle's chaos ended as quickly as it began and Kevan looked around a bit disoriented. He scanned the area for any additional enemies and as he saw none, he dismounted again and joined Ben, who is checking on the downed enemies, whether they were still alive.

"
I really do not understand the plan of this lot, this seems like a very stupid plan and if you decide to cheat you holy vows, at least make sure you win"
, he shakes his head. This is already the second time during this Tourney that someone decided to play dirty and lost anyway...

Ben looks back over his shoulder at Kevin. "
These were not warriors."
He nudges the boot of the woodsman. "
And the others blinded by religious principals even though misconstrued. They felt safe in numbers and the sevens protection."


Man always feel safe in numbers, like sheep. Their religion their Shepard.
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Post by Baelon Drakeson Wed Jun 03, 2015 3:45 am

"
Let's get Davain up here. Some questioning now is in order, but we should try to bring at least the knights back for justice. If we publicly parade them through the streets of Riverton, there is no way Lord Gorman could let them go... and after the other escape he has a vested interest in keeping them secure, lest he be thought to have ties to the Faith Militant."


This was not so much a battle as it was a slaughter. Had they not violated the terms of the trial by seven, we would have been been fighting them on foot, and not had nearly so easy of a time. When we go against the clans, we should try to maintain the advantage of having our warriors mounted.
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Post by Jon Cobb Wed Jun 03, 2015 10:34 am

Ser Jorah Holt wrote:
Reader wrote:
Ser Lionel struck Ser Jorah with a titanic blow, rocking him in his horse, but with a combination of his armour and large shield, he stayed in the fight only slightly worse for the wear.

"
That won't be enough Ser Lionel,"
he growled, hitting back with another devestating blow. "
This is for all the people you have murdered."


ooc

20 damage to Ser Jorah, so -9AR, leaving 11. Take 1 injury
Health 1/9
CD 12
Lesser action [url=Defeat Ser Lionel][/url]: 9d6k5-1 23 - so 4 DOS again - 20 damage
Lesser action aim
Keeping up my track record of being a pedantic git, Ser Jorah as already at 8/9 Health when Lionel took his titanic swing. Taking 11 damage after armor sends Jorah to -3 Health (8-11 = -3), requiring 2 injuries to avoid defeat (-3+6 = 3). This means that his attack roll would have resulted in a 22, so only 3 DoS.

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Post by Reader Wed Jun 03, 2015 10:38 am

(OOC - assume Jorah takes 1 fatigue to negate injury penalties).
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Post by Ser Jorah Holt Wed Jun 03, 2015 12:25 pm

Reader wrote:(OOC - assume Jorah takes 1 fatigue to negate injury penalties).

damn my maths. Of course, still need to finish that fight

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Post by Reader Wed Jun 03, 2015 12:40 pm

Ser Jorah Holt wrote:
Reader wrote:(OOC - assume Jorah takes 1 fatigue to negate injury penalties).

damn my maths. Of course, still need to finish that fight

(OOC: that effectively ends your fight - you take 1 fatigue to negate injury penalties and defeat him, retaining that 23 result)
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Post by Dunstan Tullison Wed Jun 03, 2015 6:15 pm

Dunstan ties up his lance back to his horse and puts down the shield. Walking slowly toward Lionel, he looks pissed of.

"
You will now speak. Who told you about Marei?! Who gave the order?! "
he shouts at the knight.

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Post by Ser Jorah Holt Wed Jun 03, 2015 6:48 pm

After his last blow sent Ser Lionel crashing into the dirt, he took a second to recover. Ser Lionel had hurt

"
Is everybody alright?"
he called out to his fellow knights

Dunstan Tullison wrote:Dunstan ties up his lance back to his horse and puts down the shield. Walking slowly toward Lionel, he looks pissed of.

"
You will now speak. Who told you about Marei?! Who gave the order?! "
he shouts at the knight.

Ser Jorah climbed down from his horse and pulled some rope from his saddlebag.

"
Careful Lord Tullison, he may be down, but this one is not known for being rational. He might still attempt something."

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Post by Benedict Marsten Wed Jun 03, 2015 6:56 pm

For once Ben does not rush off to advise Dunstan of a better course of action. He knows the fire that burns in Dunstan. It has burnt him before and he can feel its warmth now as he remembers Green Sam and his long braid. Someone will talk. Someone will pay.
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Post by Jon Cobb Wed Jun 03, 2015 9:12 pm

After checking to see that his knightly opponent is dead, Jon makes the rounds to see how many prisoners there are and which seem likely to survive transport back to Riverrun.

As the reinforcements summoned by Dunstan's warhorn arrive, Jon begins to direct them to keep watch over the prisoners. Once he's satisfied that all the zealots are accounted for, Jon saunters over to where Ser Lionel is drawing his last breath.

"
Ahem! Sers, now that the girl is safe and sound, perhaps we should first concern ourselves with the whereabouts of the rest of her escort?"


OOC: Reader, what's the prisoner tally and how many of them are injured? Have any of the zealots who fled managed to get off the plateau or can we assume that the cavalry we brought with us picked them up as they tried to descend?


Last edited by 117 on Wed Jun 03, 2015 9:59 pm; edited 1 time in total

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