Melee group 1
5 posters
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Melee group 1
Stats are Agility Animal Handling Athletics Awareness Cunning Deception Endurance Fighting Healing Knowledge Language Marksmanship Persuasion Status Stealth Survival Thievery Warfare Will
Jon Cobb
Baelon Waters
Dyana Marsten
Florian Greysteel - 3 4 4 4 3 2 4 5 2 3 3 2 3 4 2 3 2 3 3 - Tourney Knight, Tournaments 2, Ride 2, Spears 2B, Longblades 1B
Medrick Manderly - 3 3 5 3 3 3 4 5 2 3 3 2 3 4 2 3 2 4 4 - Anointed, Sinister, Ride 1B, Spears 1B, Longblades 2B
Henry Marbrand - average knight stats
Arryn Vance - average knight stats
Jon Cobb
Baelon Waters
Dyana Marsten
Florian Greysteel - 3 4 4 4 3 2 4 5 2 3 3 2 3 4 2 3 2 3 3 - Tourney Knight, Tournaments 2, Ride 2, Spears 2B, Longblades 1B
Medrick Manderly - 3 3 5 3 3 3 4 5 2 3 3 2 3 4 2 3 2 4 4 - Anointed, Sinister, Ride 1B, Spears 1B, Longblades 2B
Henry Marbrand - average knight stats
Arryn Vance - average knight stats
Reader- Site Admin
- Posts : 7671
Join date : 2014-01-01
Re: Melee group 1
Ser Florian Greysteel [url=agility][/url]: 3d6-3 8 - shield, splint armour, longsword
Ser Medrick Manderly [url=agility][/url]: 3d6-3 2 - shield, splint armour, longsword
Ser Henry Marbrand [url=agility][/url]: 3d6-3 7 - shield, splint armour, longsword
Ser Arryn Vance [url=agility][/url]: 3d6-3 9 - greatsword, splint armour
Ser Medrick Manderly [url=agility][/url]: 3d6-3 2 - shield, splint armour, longsword
Ser Henry Marbrand [url=agility][/url]: 3d6-3 7 - shield, splint armour, longsword
Ser Arryn Vance [url=agility][/url]: 3d6-3 9 - greatsword, splint armour
Reader- Site Admin
- Posts : 7671
Join date : 2014-01-01
Re: Melee group 1
[url=G1 melee initiative][/url]: 3d6-3 7
[url=intitiative tie-breaker v Ser Henry][/url]: 3d6-4 6
CD: 11
AR: 7
Health: 9/9
F/I/W: 0/0/0
[url=intitiative tie-breaker v Ser Henry][/url]: 3d6-4 6
CD: 11
AR: 7
Health: 9/9
F/I/W: 0/0/0
Last edited by 111 on Wed Jun 24, 2015 10:32 pm; edited 2 times in total
Baelon Drakeson- Posts : 4306
Join date : 2015-03-15
Location : Westeros
Re: Melee group 1
[url=Grand Melee 1 Initiative][/url]: 3d6-4 4 - ouch.
CD: 8
AR: 8
Health: 11/11
F/I/W: 0/0/0
CD: 8
AR: 8
Health: 11/11
F/I/W: 0/0/0
Last edited by 117 on Wed Jun 24, 2015 9:30 pm; edited 1 time in total
Jon Cobb- Posts : 672
Join date : 2015-03-15
Re: Melee group 1
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Initiative order
1. Knight of the stones : 14
2. Ser Arryn Vance agility: 3d6-3 9
3. Ser Florian Greysteel agility: 3d6-3 8
4. Ser Henry Marbrand agility: 3d6-3 7 TB [url=agility][/url]: 3d6-3 7
5. Baelon initiative: 3d6-3 7 TB 6
6. Jon Cobb Initiative: 3d6-4 4
7. Ser Medrick Manderly agility: 3d6-3 2
Last edited by 167 on Thu Jun 25, 2015 9:06 pm; edited 2 times in total
Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Melee group 1
Our positions really shouldn't be based on initiative order... it creates a weird round-the-circle clumping of target selections.
I took the liberty of [url=rolling some selections on Orokos][/url], applied to the list in the first post yields the following positions:
1 - Medrick Manderly (#5 of J,B,S,F,M,H,A)
2 - Henry Marbrand (#5 of J,B,S,F,H,A)
3 - Arryn Vance (#5 of J,B,S,F,A)
4 - Baelon Waters (#2 of J,B,S,F)
5 - Knight of Stones (Dyana) (#2 of J,S,F)
6 - Jon Cobb (#1 of J,F)
7 - Florian Greysteel
Conveniently we each have different first initials, so plugging those in to the map gives us...
I took the liberty of [url=rolling some selections on Orokos][/url], applied to the list in the first post yields the following positions:
1 - Medrick Manderly (#5 of J,B,S,F,M,H,A)
2 - Henry Marbrand (#5 of J,B,S,F,H,A)
3 - Arryn Vance (#5 of J,B,S,F,A)
4 - Baelon Waters (#2 of J,B,S,F)
5 - Knight of Stones (Dyana) (#2 of J,S,F)
6 - Jon Cobb (#1 of J,F)
7 - Florian Greysteel
Conveniently we each have different first initials, so plugging those in to the map gives us...
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Baelon Drakeson- Posts : 4306
Join date : 2015-03-15
Location : Westeros
Re: Melee group 1
The initiative order thing is mostly for my benefit so I know whom to PM after I take the NPC turns :;
):
):
Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Melee group 1
Sorry for the delay, people. As a reminder, Dyana's still fighting as the Knight of Stones.
[url=Agility (Quickness)][/url]: 4d6k3-4 14
And she's doing it fast.
CD: 8
AR: 8
Health: 12/12
F/I/W: 0/0/0
[url=Agility (Quickness)][/url]: 4d6k3-4 14
And she's doing it fast.
CD: 8
AR: 8
Health: 12/12
F/I/W: 0/0/0
Last edited by 161 on Wed Jun 24, 2015 9:37 pm; edited 1 time in total
Dyana Marsten- Posts : 694
Join date : 2015-05-05
Re: Melee group 1
Welcome back! yeah, that puts you squarely at the top of the order... so we are all eagerly waiting to see who is the first to taste the Knight of Stones' steel.Dyana Marsten wrote:Sorry for the delay, people. As a reminder, Dyana's still fighting as the Knight of Stones.
[url=Agility (Quickness)][/url]: 4d6k3-4 14
And she's doing it fast.
Baelon Drakeson- Posts : 4306
Join date : 2015-03-15
Location : Westeros
Re: Melee group 1
So I just begin? Like, take my actions and that's it for now?
Dyana Marsten- Posts : 694
Join date : 2015-05-05
Re: Melee group 1
Yup, just like that. You take your actions, your target takes injuries/wounds or defeat consequences immediately as appropriate, then the next person takes their actions. Simple and straightforward... In concept, at least.
Edit: it would be good if you could post an updated map, but if you want you can just post the coordinates you move to I'll post an updated map when I get home... Or someone else can if they get to it before me.
Edit: it would be good if you could post an updated map, but if you want you can just post the coordinates you move to I'll post an updated map when I get home... Or someone else can if they get to it before me.
Baelon Drakeson- Posts : 4306
Join date : 2015-03-15
Location : Westeros
Re: Melee group 1
Round 1
Knight of Stones
Initiative: 14
Geared in a suit of overlapping metal plates over leather and mail, with a fully enclosing helmet that limits his vision and carrying sword and shield, the mystery knight begins the combat between Ser Jon Cobb and Ser Baelon Waters. Unwilling to step into the ring of opponents, he quickly decides to strike against one of the two and, when the melee's beginning is announced, he wastes no time in hesitation and quickly steps to his left. The Knight thrusts with his blade towards the Wrecker and extends the shield forwards to protect his outstretched arm, all the while mindful of the lay of his feet so he can respond swiftly to anyone attacking from a flank.
Lesser Action: Move to C8
Lesser Action: [url=Fighting (Long Blades)][/url]: 8d6k5 26 vs. Ser Jon Cobb
Results: 26 - 8 = 18 / 4 DoS x 6 Damage = 24 - 8 (AR) = 16 Damage
CD: 8
AR: 8
Health: 12/12
F/I/W: 0/0/0
Knight of Stones
Initiative: 14
Geared in a suit of overlapping metal plates over leather and mail, with a fully enclosing helmet that limits his vision and carrying sword and shield, the mystery knight begins the combat between Ser Jon Cobb and Ser Baelon Waters. Unwilling to step into the ring of opponents, he quickly decides to strike against one of the two and, when the melee's beginning is announced, he wastes no time in hesitation and quickly steps to his left. The Knight thrusts with his blade towards the Wrecker and extends the shield forwards to protect his outstretched arm, all the while mindful of the lay of his feet so he can respond swiftly to anyone attacking from a flank.
Lesser Action: Move to C8
Lesser Action: [url=Fighting (Long Blades)][/url]: 8d6k5 26 vs. Ser Jon Cobb
Results: 26 - 8 = 18 / 4 DoS x 6 Damage = 24 - 8 (AR) = 16 Damage
CD: 8
AR: 8
Health: 12/12
F/I/W: 0/0/0
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Last edited by 161 on Wed Jun 24, 2015 9:38 pm; edited 1 time in total
Dyana Marsten- Posts : 694
Join date : 2015-05-05
Re: Melee group 1
OOC: It would be cool if you could post your combat stats as Ben has done [url=here][/url]. It helps speed things along if we know the basics about each other. I haven't posted my own yet because I was waiting for everyone to have rolled initiative. I'll edit in my stats in my initiative post now.
Jon Cobb- Posts : 672
Join date : 2015-03-15
Re: Melee group 1
Added my stats to the initiative post and to the one above.
Now, you'd better do something about that.
Now, you'd better do something about that.
Dyana Marsten- Posts : 694
Join date : 2015-05-05
Re: Melee group 1
Sure thing. :;Dyana Marsten wrote:Added my stats to the initiative post and to the one above.
Now, you'd better do something about that.
):
Round 1
Spend a point of Fatigue to negate Jon's AP, increasing his CD to 12. Dyana's attack drops one DoS (26-12 = 14) for total damage 10 (3 DoS x 6 = 18 - 8 = 10).
Combat stats after Dyana's attack:
CD: 12 (until beginning of Jon's next turn)
AR: 8
Health: 1/11
F/I/W: 1/0/0
OOC: I guess this answers the question of [url=where Jon and Dyana are going][/url], huh?
Jon Cobb- Posts : 672
Join date : 2015-03-15
Re: Melee group 1
[OOC: reminder that using fatigue to remove armour penalty lasts until the start of your next turn (Jon's first action), making it slightly weaker than using a destiny point, which lasts for one round.
A minor quirk, but sometimes important]
A minor quirk, but sometimes important]
Reader- Site Admin
- Posts : 7671
Join date : 2014-01-01
Re: Melee group 1
Round 1
"
For the Glory of House Chelsted!"
Screams Arryn Vance as he charges a lone opponent, hoping to knock him out quickly and use space as his defense, knowing that defense was his greatest weakness with his massive sword. So the sword held high above his head he threw caution to the wind and gallantly rushed forward.
Greater Action;
Charge to I9 [url=Charge of valor Vs Baelon][/url]: 5d6k3 11
damage 6 per DOS +2 for charge
CD: 5
AR: 7
Health: 9/9
F/I/W: 0/0/0
"
For the Glory of House Chelsted!"
Screams Arryn Vance as he charges a lone opponent, hoping to knock him out quickly and use space as his defense, knowing that defense was his greatest weakness with his massive sword. So the sword held high above his head he threw caution to the wind and gallantly rushed forward.
Greater Action;
Charge to I9 [url=Charge of valor Vs Baelon][/url]: 5d6k3 11
damage 6 per DOS +2 for charge
CD: 5
AR: 7
Health: 9/9
F/I/W: 0/0/0
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Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Melee group 1
b]Round 1[/b]
Florian greysteel
"
Mooton's best will emerge triumpiant!"
Florian moves next to Medrick Manderly and attempts to cautiously attack, waiting for the others to expend themselves before committing.
Lesser action;
move E3
Lesser action;
cautious attack vs Medrick Manderly [url=cautious attack vs Medrick Manderly][/url]: 6d6k4 23
Medrick CD 10 takes 1 fatigueto remove CD penalty = 2 DOS
long sword 5 damage per DOS
10 damage -7 AR = 3 damage
Medrick
CD 11 +2 with shield - 3 from splint + 3 negating splint
AR 7
health 9/12
F/I/W: 1/0/0
Florian
CD 11 +2 with shield - 3 from splint + 3 cautious attack
AR 7
health 12/12
F/I/W: 0/0/0
Florian greysteel
"
Mooton's best will emerge triumpiant!"
Florian moves next to Medrick Manderly and attempts to cautiously attack, waiting for the others to expend themselves before committing.
Lesser action;
move E3
Lesser action;
cautious attack vs Medrick Manderly [url=cautious attack vs Medrick Manderly][/url]: 6d6k4 23
Medrick CD 10 takes 1 fatigueto remove CD penalty = 2 DOS
long sword 5 damage per DOS
10 damage -7 AR = 3 damage
Medrick
CD 11 +2 with shield - 3 from splint + 3 negating splint
AR 7
health 9/12
F/I/W: 1/0/0
Florian
CD 11 +2 with shield - 3 from splint + 3 cautious attack
AR 7
health 12/12
F/I/W: 0/0/0
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Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Melee group 1
OOC: With CD 13, Medrick still takes 3 DoS damage from Florian (23-13 = 10), but Medrick has the Sinister quality, which adds +2 to his CD for round 1. This boosts his CD to 15, which would drop Florian down to 2 DoS.
Jon Cobb- Posts : 672
Join date : 2015-03-15
Re: Melee group 1
Septon Arlyn wrote:b]Round 1[/b]
Ser Henry Marbrand
"
Warrior be my strength!"
proclaims Ser Henry Marbrand as he moves towards the occupied and wounded knight and attacks him.
Lesser action;
move 3G
Lesser action;
attack ser medrick [url=attack medrick][/url]: 6d6k4 17
Medrick CD 15= 1 DOS
long sword 4 damage per DOS
4 damage -7 AR = 0 damage
Medrick
CD 11 +2 with shield - 3 from splint + 3 negating splint+ 2 from sinister
AR 7
health 9/12
F/I/W: 1/0/0
Ser Henry Marbrand
CD 8 +2 shield - 3 splint
AR 7
Health 9/9
F/I/W: 0/0/0
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Last edited by 167 on Thu Jun 25, 2015 11:13 pm; edited 1 time in total
Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Melee group 1
Septon Arlyn wrote:b]Round 1[/b]
Florian greysteel
"
Mooton's best will emerge triumpiant!"
Florian moves next to Medrick Manderly and attempts to cautiously attack, waiting for the others to expend themselves before committing.
Lesser action;
move E3
Lesser action;
cautious attack vs Medrick Manderly [url=cautious attack vs Medrick Manderly][/url]: 6d6k4 23
Medrick CD 10 takes 1 fatigue to remove CD penalty and uses sinister= 2 DOS
long sword 5 damage per DOS
10 damage -7 AR = 3 damage
Medrick
CD 11 +2 with shield - 3 from splint + 3 negating splint + 2 from sinister
AR 7
health 9/12
F/I/W: 1/0/0
Florian
CD 11 +2 with shield - 3 from splint + 3 cautious attack
AR 7
health 12/12
F/I/W: 0/0/0
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Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Melee group 1
Jon Cobb wrote:OOC: With CD 13, Medrick still takes 3 DoS damage from Florian (23-13 = 10), but Medrick has the Sinister quality, which adds +2 to his CD for round 1. This boosts his CD to 15, which would drop Florian down to 2 DoS.
OOC: thanks, still getting used to the combat rules
Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Melee group 1
OOC: No worries. Don't forget to use Medrick's Anointed quality if he's under serious threat later in the fight! :;
):
):
Jon Cobb- Posts : 672
Join date : 2015-03-15
Re: Melee group 1
Ser Arryn's greatsword catches Baelon on the shoulder. The majority of the force is deflected away by the steel strips of his splint armor, but the impact sends a jolt of pain down Baelon's side.
1 Dos = 8 damage, -7AR = 1 damage.
Round 1
Trusting in his superior skill and defense against Ser Arryn's heavier blade, Baelon utilizes his tried-and-true tactic of focusing on the defense and keeping his foe off balance.
Lesser Action 1: [url=Cautious Attack vs Ser Arryn][/url]: 7d6k4 22 4 DoS
Effect: 4 DoS x 5 Dam/DoS = 20 damage, -7 AR = 13 Damage
Lesser Action 2: [url=Maneuver vs Ser Arryn][/url]: 7d6k5 25 2 DoS
Effect: Ser Arryn is moved to G7 and takes -1D on all tests on his next round.
CD: 14 (11+3)
AR: 7
Health: 8/9
F/I/W: 0/0/0
1 Dos = 8 damage, -7AR = 1 damage.
Round 1
Trusting in his superior skill and defense against Ser Arryn's heavier blade, Baelon utilizes his tried-and-true tactic of focusing on the defense and keeping his foe off balance.
Lesser Action 1: [url=Cautious Attack vs Ser Arryn][/url]: 7d6k4 22 4 DoS
Effect: 4 DoS x 5 Dam/DoS = 20 damage, -7 AR = 13 Damage
Lesser Action 2: [url=Maneuver vs Ser Arryn][/url]: 7d6k5 25 2 DoS
Effect: Ser Arryn is moved to G7 and takes -1D on all tests on his next round.
CD: 14 (11+3)
AR: 7
Health: 8/9
F/I/W: 0/0/0
- Code:
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10 | | | | | | | | B | | | | |
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Baelon Drakeson- Posts : 4306
Join date : 2015-03-15
Location : Westeros
Re: Melee group 1
Baelon wrote:Ser Arryn's greatsword catches Baelon on the shoulder. The majority of the force is deflected away by the steel strips of his splint armor, but the impact sends a jolt of pain down Baelon's side.
1 Dos = 8 damage, -7AR = 1 damage.
Round 1
Trusting in his superior skill and defense against Ser Arryn's heavier blade, Baelon utilizes his tried-and-true tactic of focusing on the defense and keeping his foe off balance.
Lesser Action 1: [url=Cautious Attack vs Ser Arryn][/url]: 7d6k4 22 4 DoS
Effect: 4 DoS x 5 Dam/DoS = 20 damage, -7 AR = 13 Damage
Lesser Action 2: [url=Maneuver vs Ser Arryn][/url]: 7d6k5 25 2 DoS
Effect: Ser Arryn is moved to G7 and takes -1D on all tests on his next round.
CD: 14 (11+3)
AR: 7
Health: 8/9
F/I/W: 0/0/0
- Code:
| A | B | C | D | E | F | G | H | I | J | K | L |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | | | | | | | | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
3 | | | | | F | M | H | | | | | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | | | | | | | | | | | | |
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5 | | | | | | | | | | | | |
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6 | | | | | | | | | | | | |
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7 | | | J | | | | A | | | | | |
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8 | | | S | | | | | | | | | |
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9 | | | | | | | | | | | | |
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10 | | | | | | | | B | | | | |
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11 | | | | | | | | | | | | |
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12 | | | | | | | | | | | | |
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Ser Arryn takes a fatigue, increasing his CD to 8, lowering the DOS to 3
3x5 dam= 15 damage-7 damage = 8
CD: 8
AR: 7
Health: 1/9
F/I/W: 1/0/0
Ser Arryn staggers across the field after the viscous blow rang through his armour, knocking the wind out of him. Looking back up to Ser Baelon he tighten the grip on his sword and raised it into the air
Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
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