[Day 3, Late Morning] The Morningstar march in [Closed]
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[Day 3, Late Morning] The Morningstar march in [Closed]
Investigators: Gwyn, Loreia&
hound, Captain Orell
Captain Orell leads the Morningstar guard to Pennytree and the surrounding countryside to provide protection and assure the safety of the common people.
Arriving to head the Coldbrook scrutiny with Loreia, Gwyn begins visits with the townspeople, local hermits and merchants to ply their accounts of the recent attacks on the Dornish merchants and some local residents. Captain Orell lends his formality and air of authority to her effort to ease the troubled people into a cooperative attitude.
Persuasion - Gwyn
Assisting - Captain Orell
Coordinating - Loreia [url=Coordinate Persuasion - Day 3 Pennytree][/url]: 4d6 17
+3 to Orell's assist for a total of +4
[url=Persuade (Charm) in Pennytree][/url]: 6d6k4 19 +4 = 23
[url=Hotness reroll of 1s in Pennytree][/url]: 1d6 4 no change
After surveying the damage personally, Orell reports his findings to Gwyn. Her fresh perspective, guided by Loreia's firsthand experience in defending against raids, may yet help the veteran commander find a connection he may not have noticed before.
Warfare - Orell
Assisting - Loreia
Coordinating - Gwyn [url=Coordinate for Loreia in Pennytree][/url]: 4d6 10
+2 to Loreia's assist for a total of +3
[url=Warfare - Day 3 Pennytree][/url]: 3d6 10 +3 = 13
Under Loreia's direction, Badger notifies his master - aided by the regal, educated Lady of House Drakeson - of anything unusual its limited intelligence finds unusual with short barks, and sniffs out lingering trails - possibly of raider and merchant alike - set apart from the acquired and sustained odors of the village and the people who have made it their home for decades.
Survival - Badger
Assisting - Gwyn
Coordinating - Loreia [url=Coordinate Survival - Day 3 Pennytree][/url]: 4d6 12
+2 to Gwyn's assist for a total of +3
[url=Tracking - Day 3 Pennytree][/url]: 6d6k3 13 +3 = 16
hound, Captain Orell
Captain Orell leads the Morningstar guard to Pennytree and the surrounding countryside to provide protection and assure the safety of the common people.
Arriving to head the Coldbrook scrutiny with Loreia, Gwyn begins visits with the townspeople, local hermits and merchants to ply their accounts of the recent attacks on the Dornish merchants and some local residents. Captain Orell lends his formality and air of authority to her effort to ease the troubled people into a cooperative attitude.
Persuasion - Gwyn
Assisting - Captain Orell
Coordinating - Loreia [url=Coordinate Persuasion - Day 3 Pennytree][/url]: 4d6 17
+3 to Orell's assist for a total of +4
[url=Persuade (Charm) in Pennytree][/url]: 6d6k4 19 +4 = 23
[url=Hotness reroll of 1s in Pennytree][/url]: 1d6 4 no change
After surveying the damage personally, Orell reports his findings to Gwyn. Her fresh perspective, guided by Loreia's firsthand experience in defending against raids, may yet help the veteran commander find a connection he may not have noticed before.
Warfare - Orell
Assisting - Loreia
Coordinating - Gwyn [url=Coordinate for Loreia in Pennytree][/url]: 4d6 10
+2 to Loreia's assist for a total of +3
[url=Warfare - Day 3 Pennytree][/url]: 3d6 10 +3 = 13
Under Loreia's direction, Badger notifies his master - aided by the regal, educated Lady of House Drakeson - of anything unusual its limited intelligence finds unusual with short barks, and sniffs out lingering trails - possibly of raider and merchant alike - set apart from the acquired and sustained odors of the village and the people who have made it their home for decades.
Survival - Badger
Assisting - Gwyn
Coordinating - Loreia [url=Coordinate Survival - Day 3 Pennytree][/url]: 4d6 12
+2 to Gwyn's assist for a total of +3
[url=Tracking - Day 3 Pennytree][/url]: 6d6k3 13 +3 = 16
Loreia- Posts : 2556
Join date : 2015-03-23
Location : US
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