Game Discussion
+19
Samurel Manderly
Ser Raynald Dulver
Daveth Coldbrook
Lady Corrine Marsten
Gwyneth Drakeson
Ser Jorah Holt
Benedict Marsten
Loreia
Baelon Drakeson
Luecian LongBow
Ser Walton Dulver
Reader
Kevan Lyras
Dunstan Tullison
Septon Arlyn
Athelstan
Yoren longshore
Nathaniel Mason
Theomore Tullison
23 posters
Page 16 of 40
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Re: Game Discussion
Luecian LongBow wrote:Gwyneth Drakeson wrote:
Dulver
Uh...things and stuff! I forgot! I'll fill stuff in! Promise!
I quite like that summary! I think the rest of them are just over detailed. :;
):
I think they're great. Not too much detail at all.
Lady Corrine Marsten- Posts : 6275
Join date : 2015-04-26
Age : 39
Location : Scotland
Re: Game Discussion
Lol I like it
Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Game Discussion
Lady Corrine Marsten wrote:Luecian LongBow wrote:Gwyneth Drakeson wrote:
Dulver
Uh...things and stuff! I forgot! I'll fill stuff in! Promise!
I quite like that summary! I think the rest of them are just over detailed. :;
):
I think they're great. Not too much detail at all.
Sigh they are most definitely great and an awesome effort to give an overview to new players. In any situation where it gets missed, I was just teasing her about the Dulver description.
Luecian LongBow- Posts : 814
Join date : 2015-10-06
Re: Game Discussion
Hehe, that's the spirit I took it in as well.
Gwyneth Drakeson- Posts : 2808
Join date : 2015-03-22
Re: Game Discussion
Oh, ok. I didn't realise you were making a joke. Sorry.
Lady Corrine Marsten- Posts : 6275
Join date : 2015-04-26
Age : 39
Location : Scotland
Re: Game Discussion
Thought Durain's forest was cleared and done with the Faith militant thing, or I suppose I got it wrong and missed something.
Athelstan- Posts : 1595
Join date : 2015-04-21
Re: Game Discussion
Might be, I was out of the loop for a long time between scenarios.
Dunstan Tullison- Posts : 1182
Join date : 2015-03-15
Re: Game Discussion
Gwyneth Drakeson wrote:Super quick summary using only 'common knowledge' which may not always be perfectly accurate. It reflects my understanding of the 'word on the street':
Marsten:
- An old House of honor and prestige, once upon a time known for its adherence to traditions and customs and the faith of the Seven. Their succession crisis averted, but seemingly at the cost of that tradition. They field a respectable military, but much of their victory against the Clans came with the aid of an extensive alliance...it may be that the influence and diplomacy of the House is greater than its soldiery. They control rich lands and command respect in court even with their flouting of custom recently. Success is a powerful persuader of the dubious.
++ Wealth and influence
+ Military is strong, but largely tied up in defense against Clans;
needed help to push back
Tullison
A relatively new House, on the scale of Houses, the Tullisons enjoy the favor of the Tullys, who granted the first Lord Tullison title. Made rich by their abundant natural resources, they share in part the burden of protecting the realm from the incursions of Mountain Clans with House Marsten. They have a strong military and economy, but the lack of a long family history has limited their influence among other Houses. The efforts of Theomore Tullison however do imply that one man's influence can do much for one's House, regardless of tradition or history. Dunstan Tullison also enjoys unusual support from his smallfolk;
an esteem that he enthusiastically returns.
++ Strong military and economy, with less commitment of forces than Marsten has.
+ What influence they have diplomatically is largely an extension of their wealth, or the result of the relative goodwill of the Tullys...though the Tullisons and Tullys now find themselves at odds in the matter of Queen and Princess. What effect that has on their relationship remains to be seen.
Longhore:
- They suffer the guilt by association with their more coastal relatives, and many see them as only one or two steps up from pirates. That said, there are advantages to being a House with little to lose, and always people willing to traffic with them for the right price. Their military prowess is great, and they proved that as part of the Marsten alliance against the Clans very recently. Their new leader, a charismatic firebrand, has been making great efforts to rehabilitate the Longshore's image with other Houses, with some success.
++ They are ironborn, despite being in the Riverlands, and theirs is a violent path. Their warriors are strong and skilled.
+ That strong military often comes at the expense of their neighbors, and thus they suffer a bad reputation with most Houses. Yoren has been trying to change that.
Coldbrook:
- A relatively new House, created for an exceptional and exemplary warrior and strategist as a testament to his skill and experience, the Coldbrooks have a strong martial tradition, and until recently very little else. Saddled with a cursed castle in a dreary swamp, afflicted with a problem of succession in which the titular son was less favored than the natural born son of Lord Coldbrook, most lords and ladies clucked their tongues or rolled their eyes at the mention of the name. Now though, the succession has been made clear, and the new heir has been working overtime to extend Coldbrook's reach into areas of influence and economic growth that the elder Lord simply could not guide it to. Coldbrook troops served in the Marsten Alliance, and acquitted themselves surpassingly well, and a famed knight of the House seems poised to capture a post on the Kingsguard...so it seems the martial tradition remains strong as well. At least for now.
++ Coldbrook armies are very well trained. by and large. Their army is not huge, but only a fool would underestimate them.
+ They were suffering badly economically, though Daveth's efforts have begun to slowly reverse that damage.
Bartheld:
- A House known both for wealth, and the profligate expenditure of wealth, Bartheld has always counted friends and fellow revelers as the truth coin of the realm. The new Lord, feared by some to be a pennypincher who would cost the House the support of those who attended its grand parties, has not scaled back such entertainments as much as before...and yet more entertainments have simply moved to the 'private sector,' so to speak. House Bartheld remains a strong economical force, it's influence largely purchased, and its military consisting largely of mercenary units.
++ Though their wealth is not what it once was, it is still very strong. The new Lord is far more intelligence in his spending and investment, and it seems likely he will be able to rebuild the House's fortunes.
+ They buy their security with favors and gold...both with mercenary troops, and negotiated treaties to make sure enemies hesitate to strike openly.
Drakeson:
- Stealing the title of youngest House, the Drakesons have no tradition to guide them nor expectations to live up to. Their lands are cobbled together from lands captured from the Faith Militant and granted to the Coldbrooks, who in turn granted them to a famous knight and his lady wife after they played prominent roles in the great Tournament hosted by the Tullys a year prior. The Drakesons have spent their year in power consolidating their economy, and taking part in the Marsten Alliance with a formidable and unusual on this side of the sea unit of mounted archers. It is perhaps too soon to say what their specialty will be. Thus far they've attempted to have a respectable military, rapid economic growth, and agreements and influence with other Houses. But if they are overreaching, it's possible that in trying to juggle three balls, they could drop all of them.
++ They have had a strong start, with no obvious weak points.
+ However, they started from nothing at all, which means they are still behind most of the other Houses overall. It remains to be seen how long they can maintain their current pace.
Dulver
Uh...things and stuff! I forgot! I'll fill stuff in! Promise!
Thank you very much Gwyn, that's what I was talking about. If we could put that kind of info in one fixed thread I'm sure we would help a lot of new players. =)
Ser Raynald Dulver- Posts : 181
Join date : 2015-11-07
Re: Game Discussion
Athelstan wrote:Thought Durain's forest was cleared and done with the Faith militant thing, or I suppose I got it wrong and missed something.
Nope, the forest hasn't been used as a story hook beyond the Faith militant being displaced from it by bandits.
Reader- Site Admin
- Posts : 7671
Join date : 2014-01-01
Re: Game Discussion
Hopefully I can change that IF possible
I have no idea of this Market town place.
I have no idea of this Market town place.
Athelstan- Posts : 1595
Join date : 2015-04-21
Re: Game Discussion
Market Town is a free community that's a neutral meeting point for nearby Lords. Mayor Esra Stone managed to keep it independent so far through his schemes and plots.
Durrains Forrest is .. well, a forest with a ton of bandits and a keep inside it.
Port Marill is a port that sports a lucrative smuggling ring that can be used or broken.
There's also a plague infested farmland that needs rebuilding, with one crazy person there guarding it - but i don't remember the name. Rose-something..
Durrains Forrest is .. well, a forest with a ton of bandits and a keep inside it.
Port Marill is a port that sports a lucrative smuggling ring that can be used or broken.
There's also a plague infested farmland that needs rebuilding, with one crazy person there guarding it - but i don't remember the name. Rose-something..
Dunstan Tullison- Posts : 1182
Join date : 2015-03-15
Re: Game Discussion
So Ereth is the new PC of Athelstan?
Kevan Lyras- Posts : 1838
Join date : 2015-04-30
Re: Game Discussion
Kevan Lyras wrote:So Ereth is the new PC of Athelstan?
He is. Will sort a few things out when I get back to Scotland.
Reader- Site Admin
- Posts : 7671
Join date : 2014-01-01
Re: Game Discussion
Sulla is the plague ridden Hall that has a population of 0 as nobody wants to live there. Of course, somebody has been there and come out alive, so maybe its not as bad as people think
Ser Jorah Holt- Posts : 2012
Join date : 2015-03-15
Re: Game Discussion
I thought that was the town, the hall was called Rose hall
Athelstan- Posts : 1595
Join date : 2015-04-21
Re: Game Discussion
Where to you two get your info from
Yoren longshore- Posts : 2376
Join date : 2015-04-05
Re: Game Discussion
The normal part from Reader in my investigation gave me, the tampering is mine, but all you know is that I moved the evidence to safer locations, not that I tampered with it, after all I would protect Yoren from knowing for plausible deniability.
Athelstan- Posts : 1595
Join date : 2015-04-21
Re: Game Discussion
No, the Rose hall and Sulla. Is there any book that deals just with the riverlands, or are you just more attentive readers then me?
Yoren longshore- Posts : 2376
Join date : 2015-04-05
Re: Game Discussion
Chronicle Starter.
But we know not if reader is using everything in that book, the conflicting market town claims are rather sloppily done IMO. Dispute between two houses? Sure. Six? It kinda seems as if they decided that all houses should have a stake and had a two minute deadline figuring out how that could happen.
But we know not if reader is using everything in that book, the conflicting market town claims are rather sloppily done IMO. Dispute between two houses? Sure. Six? It kinda seems as if they decided that all houses should have a stake and had a two minute deadline figuring out how that could happen.
Theomore Tullison- Posts : 3580
Join date : 2015-03-15
Re: Game Discussion
Regarding Sulla - that was part of the faith militant storyline:
viewtopic.php?f=71&
t=1331&
start=10&
hilit=sulla
viewtopic.php?f=161&
t=1469&
start=20&
hilit=sulla
viewtopic.php?f=71&
t=1331&
start=10&
hilit=sulla
viewtopic.php?f=161&
t=1469&
start=20&
hilit=sulla
Kevan Lyras- Posts : 1838
Join date : 2015-04-30
Re: Game Discussion
Reader wrote:Septon Arlyn wrote:"
Ser Raynald, surely there is a more peaceful solution then a duel to the death."
Exclaims Septon Arlyn.
OOC: might need a mild retcon here - quitting an intrigue should make you exit at the point you state the quit and note the disposition shift. Sorry septon.
I quit an intrigue with Baelon yet was forced to remain in the scene, why can't he just do the same for the sake of preventing another fight?
Did I missed something?
Athelstan- Posts : 1595
Join date : 2015-04-21
Re: Game Discussion
I'm fine with it. It will make for better drama of I can not talk them down
Septon Arlyn- Posts : 2410
Join date : 2015-05-22
Age : 34
Location : Salem, Oregon, USA
Re: Game Discussion
I just wanted to figure if that simple lines could have still remained, but I guess you are right.
Athelstan- Posts : 1595
Join date : 2015-04-21
Re: Game Discussion
Athelstan wrote:Reader wrote:Septon Arlyn wrote:"
Ser Raynald, surely there is a more peaceful solution then a duel to the death."
Exclaims Septon Arlyn.
OOC: might need a mild retcon here - quitting an intrigue should make you exit at the point you state the quit and note the disposition shift. Sorry septon.
I quit an intrigue with Baelon yet was forced to remain in the scene, why can't he just do the same for the sake of preventing another fight?
Did I missed something?
You switched to combat, a different option. Stop stirring up trouble.
Reader- Site Admin
- Posts : 7671
Join date : 2014-01-01
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