Dragon's Dance
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Game Discussion

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Ayleth Bartheld
Dyana Marsten
Ser Alfred Haigh
Luecian LongBow
Samurel Manderly
Benedict Marsten
Daveth Coldbrook
Nathaniel Mason
Gwyneth Drakeson
Davain Bartheld
Baelon Drakeson
Ser Walton Dulver
Kevan Lyras
Lady Corrine Marsten
Yoren longshore
Ser Jorah Holt
Ereth Redwain
Septon Arlyn
Theomore Tullison
23 posters

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Game Discussion - Page 18 Empty Re: Game Discussion

Post by Yoren longshore Thu Feb 18, 2016 7:43 pm

Septon Arlyn wrote:[url:3el3yei9]https:
//docs.
google.
com/spreadsheets/d/1ofK_LuN4D6rFjpIE3Xvj7jsLzPsOpMKMFPvEifGwSgM/edit#gid=0[/url:3el3yei9]


here is a link to a spreadsheet that I made to help track house fortnes. At house Dulver we have a "
game of dulvers"
were we each compete against each other as well as against Lord Dulver and Maester Falsten in order to try and control what the focus is of the house, as well as having to enter into an intrigue if we want Lord Dulver to spend anything (greedy penny pincher that he is :;
): oh wait, I mean frugal, wealth conscience, hyper protective and smart lord Rolling Eyes )

feel free to barrow this format if it fits your needs. I find it easier to view things on spread sheets and feel like I can make more sense of what is happening if I view it this way. Also I add links to the rolls that I made in the spread sheet so things can be quickly and easily verified.

This is fairly basic, but it gets the Idea across :;
):
So you all influence what the resources is being spent on??? I got a headache just by doing Yorens stuff alone, I'm impressed!

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Post by Septon Arlyn Thu Feb 18, 2016 8:20 pm

Yoren longshore wrote:
So you all influence what the resources is being spent on??? I got a headache just by doing Yorens stuff alone, I'm impressed!

Yeah we do. I actually made it when I was by myself, that way I had some basic AI to work against. Also if I was not on house Dulver's lands that month it gives some direction for the house to go in. Very Happy
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Post by Reader Fri Feb 19, 2016 12:15 am

Dulvers stay sharp on intrigues by scheming against each other in the offseason. Makes things easier when they scheme against less cunning fellow PCs during stories. :;
):
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Post by Loreia Fri Feb 19, 2016 10:10 am

I remember Liar's Dice from Red Dead Redemption. It made me feel so smart when I played because I got good, but to be fair it was probably programmed to be easy. By comparison, a real game is much more difficult I imagine.
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Post by Baelon Drakeson Fri Feb 19, 2016 1:20 pm

Loreia wrote:I remember Liar's Dice from Red Dead Redemption. It made me feel so smart when I played because I got good, but to be fair it was probably programmed to be easy. By comparison, a real game is much more difficult I imagine.
Weak AI opponents not withstanding, that version is actually much harder. There are 7776 possible combinations per player to guess from, vs the only 21 total in this version (you only have to guess one opponent at a time)

Also, this version heavily advantages the first player, who has almost no reason to bluff, while the other players have on average a greater than 50% chance of being forced to.
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Post by Benedict Marsten Fri Feb 19, 2016 7:23 pm

Nathaniel Mason wrote:"
It's true I have only the obligations I choose,"
he gives her a wry grin, "
but as far as appearances, have you seen the size of my wardrobe?"

Best not look at that wardrobe, Corrine. Probably wouldn't go well if you were to find Ben's borrowed clothes in there. Shocked
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Post by Theomore Tullison Fri Feb 19, 2016 7:28 pm

Baelon wrote:
Loreia wrote:I remember Liar's Dice from Red Dead Redemption. It made me feel so smart when I played because I got good, but to be fair it was probably programmed to be easy. By comparison, a real game is much more difficult I imagine.
Weak AI opponents not withstanding, that version is actually much harder. There are 7776 possible combinations per player to guess from, vs the only 21 total in this version (you only have to guess one opponent at a time)

Also, this version heavily advantages the first player, who has almost no reason to bluff, while the other players have on average a greater than 50% chance of being forced to.

It evens out over the rounds as who goes first changes. At least in theory.
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Post by Septon Arlyn Sat Feb 20, 2016 12:02 am

[url:13h2grne]http:
//dragonsdance.
forumatic.
com/viewtopic.
php?f=189&
p=77893#p77893[/url:13h2grne]

Oooh the suspense is killing me! I'm so excited to see where this goes Very Happy

I mean how helpful of you to provide someone to assist me Lady Corinne :;
):
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Post by Lady Corrine Marsten Sat Feb 20, 2016 6:36 am

Benedict Marsten wrote:
Nathaniel Mason wrote:"
It's true I have only the obligations I choose,"
he gives her a wry grin, "
but as far as appearances, have you seen the size of my wardrobe?"

Best not look at that wardrobe, Corrine. Probably wouldn't go well if you were to find Ben's borrowed clothes in there. Shocked

Aw, but that would be fun!
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Post by Reader Mon Feb 22, 2016 9:53 am

Story 2 objectives awarded. Full black/green scoring and detailed objectives returning from market town mini event onwards, given the requests for this in the game review thread. Smile

Only two houses got full points for story 2 (in part because many roleplayed rather than ruthlessly pursued house goals) but everyone did a great job. Treaty balanced in the end, so most only got a point of influence.
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Post by Reader Mon Feb 22, 2016 10:29 am

Fine story spinning based on narrator provided mechanical framework and may be of interest to not just the pcs involved, but also Bartheld and Marsten (OOC, until you learn of matters IC).

viewtopic.php?f=195&
t=2679
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Post by Daveth Coldbrook Mon Feb 22, 2016 11:53 am

Reader wrote:Fine story spinning based on narrator provided mechanical framework and may be of interest to not just the pcs involved, but also Bartheld and Marsten (OOC, until you learn of matters IC).

viewtopic.php?f=195&
t=2679
I doubt others can see that post. We're being all secret-secret for the time being.
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Post by Reader Mon Feb 22, 2016 12:04 pm

Daveth Coldbrook wrote:
Reader wrote:Fine story spinning based on narrator provided mechanical framework and may be of interest to not just the pcs involved, but also Bartheld and Marsten (OOC, until you learn of matters IC).

viewtopic.php?f=195&
t=2679
I doubt others can see that post. We're being all secret-secret for the time being.

Rofl. I did not notice where it was. Consider this a trailer then. :;
):
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Post by Lady Corrine Marsten Tue Feb 23, 2016 9:22 pm

Reader wrote:
Daveth Coldbrook wrote:
Reader wrote:Fine story spinning based on narrator provided mechanical framework and may be of interest to not just the pcs involved, but also Bartheld and Marsten (OOC, until you learn of matters IC).

viewtopic.php?f=195&
t=2679
I doubt others can see that post. We're being all secret-secret for the time being.

Rofl. I did not notice where it was. Consider this a trailer then. :;
):

Grr.
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Post by Reader Tue Feb 23, 2016 9:25 pm

Whopping -6 influence hit to House Coldbrook and Tully for their scandalous behaviour in Loreia's knighthood, plus a drawback for Ser Eoric. Evil or Very Mad

Well done to the Coldbrook players for pursuing this story thread rather than relentlessly min-maxing.
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Post by Lady Corrine Marsten Tue Feb 23, 2016 9:31 pm

Is the Persuasion check you mentioned in that thread open to all, or just Coldbrooks?
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Post by Ereth Redwain Tue Feb 23, 2016 9:32 pm

Probably just Coldbrook as they are the only ones in the scene?
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Post by Lady Corrine Marsten Tue Feb 23, 2016 9:35 pm

It was unclear if Reader meant it to be just confined to the scene, or if it would be relevant to people finding out later.
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Post by Reader Tue Feb 23, 2016 9:36 pm

Lady Corrine Marsten wrote:Is the Persuasion check you mentioned in that thread open to all, or just Coldbrooks?

Just Coldbrooks. No dog-piling my crippling penalties to mitigate/exacerbate them (unlike previous minor scandals). :;
):

Other can contribute at tourneys &
subsequent events to attempt to make this more/less acceptable. It's MASSIVELY IRREGULAR, but such are the unhappy times we live in. Via narrative and the return of Green/Black scoring, hopefully everyone will have a chance to influence how the realm sees this event.

Indeed, devoting an offseason to it may appeal to some (DoS to convince some NPCs of its acceptability/outrageous nature, to defend/shame House Coldbrook or Eoric etc). Get creative and pitch me ideas.

Everyone will know about this within a couple of days of it happening. It's huge news and spreads rapidly - in what form is to some extent up to the PCs.
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Post by Lady Corrine Marsten Tue Feb 23, 2016 9:38 pm

Okedokes. Corrine will be very vocal about what a great step forward Loreia's knighthood is, and will sing both her and Ser Eoric's praises.
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Post by Reader Tue Feb 23, 2016 9:41 pm

Lady Corrine Marsten wrote:Okedokes. Corrine will be very vocal about what a great step forward Loreia's knighthood is, and will sing both her and Ser Eoric's praises.

Feel free to harangue other PCs in scenes during Lord Redwain's tourney. If the narrator would be so bold, this might even be the kind of thing that Green and Black PCs could intrigue one another about:
reasonable stakes, but not "
convincing someone to switch sides/murder their lord/renounce the Seven"
, if people fancy some PC v PC intrigue.
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Post by Theomore Tullison Tue Feb 23, 2016 9:46 pm

Someone should ask for Theo's opinion. So that I can figure out what his opinion is. Rolling Eyes
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Post by Lady Corrine Marsten Tue Feb 23, 2016 9:48 pm

Theomore Tullison wrote:Someone should ask for Theo's opinion. So that I can figure out what his opinion is. Rolling Eyes

He doesn't have to have one. Smile
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Post by Ereth Redwain Tue Feb 23, 2016 9:50 pm

Lord Ereth will fight his lord's enemies as a Black, he does not agree with the knighting of Loreia.
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Post by Theomore Tullison Tue Feb 23, 2016 9:51 pm

Otherwise I'll just stick with: "
How can I exploit this to my advantage?"


Twisted Evil
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