Dragon's Dance
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Game Discussion

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Ayleth Bartheld
Dyana Marsten
Ser Alfred Haigh
Luecian LongBow
Samurel Manderly
Benedict Marsten
Daveth Coldbrook
Nathaniel Mason
Gwyneth Drakeson
Davain Bartheld
Baelon Drakeson
Ser Walton Dulver
Kevan Lyras
Lady Corrine Marsten
Yoren longshore
Ser Jorah Holt
Ereth Redwain
Septon Arlyn
Theomore Tullison
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Post by Ayleth Bartheld Fri Jul 22, 2016 6:33 pm

I actually didn't know anyone used horse archers in Westeros. Interesting! Are they locals or mercenaries?

It looks like the combat rules treat all cavalry the same... which is unfortunate, since knights and light cavalry fight and take damage in completely different ways.
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Post by Ser Jorah Holt Fri Jul 22, 2016 6:39 pm

viewtopic.php?f=191&
t=2029


for a battle with them in

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Post by Kevan Lyras Fri Jul 22, 2016 6:41 pm

Baelon combined an archer unit with a cavalry unit to create them. I dont think horse archers where mentioned in the books so far.

Regarding light vs heavy cavalry, Carriker (one of thr game developers) actually came up with a light cavalry unit for his own game, but that was/is a house rule and not official. Will try to find the link to it.

Edit:
New Unit Type: Light Horse Light Horse represent mounted Warfare Units that do not qualify as full Heavy Cavalry. Light Horse are often employed as scouts and skirmishers, using their mobility to outflank an enemy. Armed with Spears and Bows, Light Horse can harass an opposing force at range before committing to a melee. Like Cavalry Units, Light Horse use their steeds Endurance and Movement in place of their own.
Power Cost: 4
Discipline: +3
Skills: Agility, Animal Handling, and Marksmanship
Statistics (including upgrades):
AR: 2(4) | AP: -1(-2) | Bulk: 0(1)
Fighting Damage: Animal Handling +1 (Animal Handling +3)
Marksmanship Damage: Agility +1 (Agility +2);
Long Range
Link: http://oakthorne.net/wiki/index.php?tit ... he_Boneway

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Post by Theomore Tullison Fri Jul 22, 2016 9:07 pm

That's like, let's make an archer unit that is like three times more durable than regular archer units for +1 power, does 1 less damage per DoS, but still.
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Post by Lady Corrine Marsten Fri Jul 22, 2016 10:27 pm

A decent bow-woman is available... :;
):
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Post by Reader Fri Jul 22, 2016 10:35 pm

Lady Corrine Marsten wrote:A decent bow-woman is available... :;
):

Greens and your lady mother don't find your behaviour decent at all young women. :;
):
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Post by Lady Corrine Marsten Fri Jul 22, 2016 10:38 pm

Reader wrote:
Lady Corrine Marsten wrote:A decent bow-woman is available... :;
):

Greens and your lady mother don't find your behaviour decent at all young women. :;
):

The former, fair enough. The latter, I meant in terms of ability, not respectability. Razz

Also, I'm a grown-up now, so I don't care what mother thinks! Laughing
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Post by Benedict Marsten Fri Jul 22, 2016 10:50 pm

Reader wrote:
Lady Corrine Marsten wrote:A decent bow-woman is available... :;
):

Greens and your lady mother don't find your behaviour decent at all young women. :;
):

And they only see her actions in public. Shocked
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Post by Kevan Lyras Sat Jul 23, 2016 12:05 am

Yep, the power cost is nowhere near reasonable, fully agree!

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Post by Lady Corrine Marsten Sat Jul 23, 2016 12:48 am

Benedict Marsten wrote:
Reader wrote:
Lady Corrine Marsten wrote:A decent bow-woman is available... :;
):

Greens and your lady mother don't find your behaviour decent at all young women. :;
):

And they only see her actions in public. Shocked

Just what are you insinuating? I assure you, I'm a proper lady of fine repute! Twisted Evil
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Post by Baelon Drakeson Sat Jul 23, 2016 2:33 am

Ayleth Bartheld wrote:I actually didn't know anyone used horse archers in Westeros. Interesting! Are they locals or mercenaries?

It looks like the combat rules treat all cavalry the same... which is unfortunate, since knights and light cavalry fight and take damage in completely different ways.
Kevan Lyras wrote:Baelon combined an archer unit with a cavalry unit to create them. I dont think horse archers where mentioned in the books so far.

Inspired by the tales of the Dothraki, who certainly do have horse archers. Our costumes at the Bartheld Ball were inspired the same way, actually. It ties in with an element of Gwyn's backstory. actually.

Then the Tullisons copied us because we're cool. :8-): :? Rolling Eyes
[size=50:23l9z1cw]For some definition of 'cool' perhaps...

Theomore Tullison wrote:That's like, let's make an archer unit that is like three times more durable than regular archer units for +1 power, does 1 less damage per DoS, but still.
If your Cavalry/Archers only cost +1 Power, I payed way too much for mine! Laughing
Cross training costs full price for the second unit type, so while you get a more versatile and durable unit out of it, it is not cost effective for an entire army. Also, you sum all the discipline modifiers, so they are not always as easy to work with as the more disciplined of the unit types.
Also not sure what you mean by less damage per DoS - they all start at 2 in everything and you can train agility for either one... so it should be the same damage.

Unit Costs:
Green Archers: 1(training) +3(Archers) = 4 power, Discipline TN 12
Green Cavalry: 1(training) +5(Cavalry) = 6 power, Discipline TN 6
Green Cavalry/Archers: 1(training) +3(Archers) +5(Cavalry) = 9 power, Discipline TN 9
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Post by Reader Sat Jul 23, 2016 11:55 am

Check unread topic for the death of another PC after failing a fairly intricate offseason event.

Lord Marsten - this is what was delaying me from handling some of your threads, sorry for the delay.
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Post by Ser Jorah Holt Sat Jul 23, 2016 12:08 pm

ouch, explains why he's not said anything. Maybe time for Dyana to rescue him whilst still in Essos?

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Post by Reader Sat Jul 23, 2016 12:19 pm

Ser Jorah Holt wrote:ouch, explains why he's not said anything. Maybe time for Dyana to rescue him whilst still in Essos?

Cackle. Got to keep the body count up.
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Post by Ser Jorah Holt Sat Jul 23, 2016 12:24 pm

3 dead so far. Sure that will increase next season :;
): with more battles. Just try to leave enough of us alive for the actual war Very Happy

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Post by Reader Sat Jul 23, 2016 12:38 pm

Ser Jorah Holt wrote:3 dead so far. Sure that will increase next season :;
): with more battles. Just try to leave enough of us alive for the actual war Very Happy

Lots of Greens gunning for Loreia and Lord Drakeson (a few blacks for the latter too!).

You've taken on a bonkers dangerous job for the period.

Similar can be applied to lots of other PCs.

Mistakes are going to be punished hard from here on in and lots of you have made enemies. Will hopefully make for a grand tale.
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Post by Reader Sat Jul 23, 2016 12:58 pm

Dice gods are unkind - didn't mean to welcome a new player with such a thumping roll in the jousts. At least Ser Alfred won some ransom money in the first round.
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Post by Kevan Lyras Sat Jul 23, 2016 1:00 pm

Yeah but he probably lost more in the second than he won in the first :?

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Post by Reader Sat Jul 23, 2016 1:05 pm

Kevan Lyras wrote:Yeah but he probably lost more in the second than he won in the first :?

Owing people money can lead to some good story. Perhaps Ser Theomore makes him whole as part of some long term scheme, setting up Alfred's eventual appointment to House Tullison etc etc.

Or perhaps Ser Alfred has to involve himself in the Blackwood/Bracken fighting to pay off this debt. Smile

Pleased to win more gold dragons for my vast NPC stash.
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Post by Ser Fendrel Bartheld Sat Jul 23, 2016 1:06 pm

Reader wrote:Dice gods are unkind - didn't mean to welcome a new player with such a thumping roll in the jousts. At least Ser Alfred won some ransom money in the first round.

...which reminds me, how much were the ransoms worth in the Riverrun tourney? (I never got any Crying or Very sad )

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Post by Baelon Drakeson Sat Jul 23, 2016 1:09 pm

Sad to see Sam go. Hopefully House Marsten can spin his intel into something of significance and make his death meaningful.
I say House Marsten because they are the ones with the intel - I'd be glad to help, if there's anything I can do.

Reader wrote:
Ser Jorah Holt wrote:3 dead so far. Sure that will increase next season :;
): with more battles. Just try to leave enough of us alive for the actual war Very Happy

Lots of Greens gunning for Loreia and Lord Drakeson (a few blacks for the latter too!).

You've taken on a bonkers dangerous job for the period.

Similar can be applied to lots of other PCs.

Mistakes are going to be punished hard from here on in and lots of you have made enemies. Will hopefully make for a grand tale.

It's not GOT if it's safe and warm and fuzzy, right? I knew Baelon would be an enemy magnet since character creation. He's an obvious Daemon-proxy for anyone two cowardly/smart to strike directly at Daemon, not to mention the enemies Baelon makes honestly... and everyone makes enemies for stupid reasons like envy.
Making another one at King's Landing right now... at least this one's a Green. That bothers me less than making Black enemies.
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Post by Reader Sat Jul 23, 2016 1:11 pm

Ser Fendrel Bartheld wrote:
Reader wrote:Dice gods are unkind - didn't mean to welcome a new player with such a thumping roll in the jousts. At least Ser Alfred won some ransom money in the first round.

...which reminds me, how much were the ransoms worth in the Riverrun tourney? (I never got any Crying or Very sad )


Base off opponent's armour plus horse, horse ransom per round set somewhere in this thread - sorry, just heading out:

viewtopic.php?f=73&
t=623


Plus a shield!

Remember to net off ransoming your own stuff. Smile
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Post by Ser Alfred Haigh Sat Jul 23, 2016 1:50 pm

OK, looks like a square defeat for me ! I'll ponder taking either a wound or an injury, going to read up on that.
As for the ransom, we'll see ! Basically, my first opponents horse will decide matters, if its a rounsey like mine, I'll be in the red. If its a destrier or courser, I think I'll be about even with some spare change for my troubles. So the suspense is still there ! ^^
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Post by Ser Fendrel Bartheld Sat Jul 23, 2016 1:53 pm

Reader wrote:Base off opponent's armour plus horse, horse ransom per round set somewhere in this thread - sorry, just heading out:

viewtopic.php?f=73&
t=623


Plus a shield!

Remember to net off ransoming your own stuff. Smile

Thanks! Found it.

Reader wrote:Ransoms - we'll not be playing these out, lest I go insane. If someone defeats a particularly interesting NPC or a cheat, that may well lead to a scene. Otherwise we'll handwave this.

You can choose to keep your opponent's equipment instead. Many of them won't like this, so please note if you're keeping equipment on your character sheet.

Each round
Armour ransom = look up value based on opponent's AR

Round 1
Horse = Rounsey

Round 2
Horse = Courser

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Post by Baelon Drakeson Sat Jul 23, 2016 1:57 pm

Reader wrote:Plus a shield!
I don't think we've been including shields...?
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